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use strict;
use warnings;
use Test::More;
use SDL;
use SDL::Surface;
use SDL::Rect;
use SDLx::Surface;
use SDL::PixelFormat;
use SDL::Video;
use lib 't/lib';
use SDL::TestTool;
my $videodriver = $ENV{SDL_VIDEODRIVER};
$ENV{SDL_VIDEODRIVER} = 'dummy' unless $ENV{SDL_RELEASE_TESTING};
if ( !SDL::TestTool->init(SDL_INIT_VIDEO) ) {
plan( skip_all => 'Failed to init video' );
}
my $app = SDL::Video::set_video_mode( 400, 200, 32, SDL_SWSURFACE );
my $app_x = SDLx::Surface::display();
is_deeply(
$app_x->surface->get_pixels_ptr,
$app->get_pixels_ptr, '[display] works'
);
my $surface = SDL::Surface->new( SDL_SWSURFACE, 400, 200, 32 );
my @surfs = (
SDLx::Surface->new( surface => $surface ),
SDLx::Surface->new( width => 400, height => 200 ),
SDLx::Surface->new(
width => 400,
height => 200,
flags => SDL_SWSURFACE,
depth => 32
),
SDLx::Surface->new(
width => 400,
height => 200,
flags => SDL_SWSURFACE,
depth => 32,
greenmask => 0xFF000000
),
);
foreach my $a (@surfs) {
isa_ok( $a, 'SDLx::Surface' );
isa_ok( $a->surface(), 'SDL::Surface' );
my $color = $a->[0][0];
is( $color, 0, 'Right color returned' );
$a->[0][0] = 0x00FF00FF;
is( $a->[0][0], 0x00FF00FF, 'Right color returned' );
is( @{$a}, 200, 'Correct Y value' );
is( @{ $a->[0] }, 400, 'Correct X value' );
}
#my $source = SDLx::Surface->new( width=> 400, height=>200, flags=> SDL_SWSURFACE, depth=>32 ),
is( $surfs[0]->[1][2], 0, 'Checking source pixel is 0' );
is( $surfs[1]->[1][2], 0, 'Checking dest pixel is 0' );
$surfs[0]->[1][2] = 0x00FF00FF;
is( $surfs[0]->[1][2], 0x00FF00FF, 'Checking that source pixel got written' );
$surfs[0]->blit( $surfs[1] );
#SDL::Video::blit_surface( $surfs[0]->surface, SDL::Rect->new(0,0,400,200), $surfs[1]->surface, SDL::Rect->new(0,0,400,200));
isnt( $surfs[1]->[1][2], 0, 'Pixel blitted from one surface to another' );
$surfs[1]->blit_by( $surfs[0], undef, [ 1, 0, 0, 0 ] );
isnt( $surfs[1]->[2][2], 0, 'Pixel by_blitted to another surface with offset' );
push @surfs,
SDLx::Surface->new(
w => 1,
h => 1,
color => 1,
);
is( $surfs[-1]->[0][0], 1, 'Fill color worked' );
$surfs[1]->flip();
pass 'Fliped the surface';
$surfs[0]->update();
pass 'update all surface';
$surfs[0]->update( [ 0, 10, 30, 40 ] );
pass 'Single rect update';
$surfs[0]->update( [ SDL::Rect->new( 0, 1, 2, 3 ), SDL::Rect->new( 2, 4, 5, 6 ) ] );
pass 'SDL::Rect array update';
$surfs[0]->draw_rect( [ 0, 0, 10, 20 ], 0xFF00FFFF );
pass 'draw_rect works';
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], 0xff00ffff );
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], 0xff00ffff, 1 );
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], [ 255, 255, 0, 255 ] );
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], [ 255, 255, 0, 255 ], 1 );
pass 'draw_line works';
TODO:
{
local $TODO = 'Draw_Circle is not done yet';
my $cir_color = 0xCCCCCCFF;
$surfs[0]->draw_circle( [ 100, 10 ], 20, $cir_color ); #no fill
is( $surfs[0]->[120][10], $cir_color );
}
my $surf_dup = SDLx::Surface::duplicate( $surfs[1] );
is( $surf_dup->w, $surfs[1]->w, 'Duplicate surf has same width' );
is( $surf_dup->h, $surfs[1]->h, 'Duplicate surf has same flags' );
is( $surf_dup->flags, $surfs[1]->flags, 'Duplicate surf has same flags' );
is( $surf_dup->format->BitsPerPixel,
$surfs[1]->format->BitsPerPixel,
'Duplicate surf has same bpp'
);
if ($videodriver) {
$ENV{SDL_VIDEODRIVER} = $videodriver;
} else {
delete $ENV{SDL_VIDEODRIVER};
}
pass 'Final SegFault test';
done_testing;
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