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#!/usr/bin/perl -w
use strict;
my $audiodriver;
BEGIN {
use Config;
if ( !$Config{'useithreads'} ) {
print("1..0 # Skip: Perl not compiled with 'useithreads'\n");
exit(0);
}
use SDL;
use SDL::Config;
use Test::More;
use lib 't/lib';
use SDL::TestTool;
$audiodriver = $ENV{SDL_AUDIODRIVER};
$ENV{SDL_AUDIODRIVER} = 'dummy' unless $ENV{SDL_RELEASE_TESTING};
if ( !SDL::TestTool->init(SDL_INIT_AUDIO) ) {
plan( skip_all => 'Failed to init sound' );
} elsif ( !SDL::Config->has('SDL_mixer') ) {
plan( skip_all => 'SDL_mixer support not compiled' );
}
}
use threads;
use threads::shared;
use SDL::Mixer;
use SDL::Mixer::Music;
use SDL::Mixer::Samples;
use SDL::Version;
my $v = SDL::Mixer::linked_version();
is( SDL::Mixer::open_audio( 44100, SDL::Audio::AUDIO_S16SYS, 2, 4096 ),
0, '[open_audio] ran'
);
my $finished : shared = 0;
my $mix_func_called : shared = 0;
sub mix_func {
my $position = shift; # position
my $length = shift; # length of bytes we have to put in stream
my @stream = '';
$mix_func_called++;
# printf("[hook_music] callback: position=%8s, stream length=%6s\n", $position, $length);
for ( my $i = 0; $i < $length; $i++ ) {
push( @stream, ( ( $i + $position ) & 0xFF ) );
}
return @stream;
}
my $delay = 100;
my $audio_test_file = 'test/data/silence.wav';
my $volume1 = 2;
my $volume2 = 1;
if ( $ENV{'SDL_RELEASE_TESTING'} ) {
$delay = 2000;
$audio_test_file = 'test/data/sample.wav';
$volume1 = 20;
$volume2 = 10;
}
SDL::Mixer::Music::volume_music($volume1);
is( SDL::Mixer::Music::volume_music($volume2),
$volume1, "[volume_music] was $volume1, now set to $volume2"
);
sub callback {
# printf("[hook_music_finished] callback called\n", shift);
$finished++;
}
SKIP:
{
skip( 'No sound unless SDL_RELEASE_TESTING', 5 )
unless $ENV{'SDL_RELEASE_TESTING'};
SDL::Mixer::Music::hook_music_finished('main::callback');
pass '[hook_music_finished] registered callback';
SDL::Mixer::Music::hook_music( 'main::mix_func', 0 );
pass '[hook_music] registered custom music player';
is( SDL::Mixer::Music::get_music_hook_data(),
0, "[get_music_hook_data] should return 0"
);
SDL::delay(1000);
SDL::Mixer::Music::hook_music();
pass '[hook_music] unregistered custom music player';
SDL::delay($delay);
is( $mix_func_called > 0, 1, "[hook_music] called $mix_func_called times" );
}
my $sample_music = SDL::Mixer::Music::load_MUS($audio_test_file);
isa_ok( $sample_music, 'SDL::Mixer::MixMusic', '[load_MUS]' );
is( SDL::Mixer::Music::play_music( $sample_music, 0 ),
0, "[play_music] plays $audio_test_file"
);
SKIP:
{
skip( 'Version 1.2.9 needed', 2 )
unless ( $v->major >= 1 && $v->minor >= 2 && $v->patch >= 9 );
my $num_decoders = SDL::Mixer::Music::get_num_music_decoders();
is( $num_decoders >= 0,
1, "[get_num_music_decoders] $num_decoders decoders available"
);
my $decoder = SDL::Mixer::Music::get_music_decoder(0);
isnt( $decoder, undef, "[get_music_decoder] got $decoder" );
}
SDL::delay($delay);
is( SDL::Mixer::Music::playing_music(), 1, "[playing_music] music is playing" );
is( SDL::Mixer::Music::get_music_type($sample_music),
MUS_WAV, "[get_music_type] $audio_test_file is MUS_WAV"
);
is( SDL::Mixer::Music::get_music_type(),
MUS_WAV, "[get_music_type] currently playing MUS_WAV"
);
SDL::delay($delay);
is( SDL::Mixer::Music::pause_music(), undef, "[pause_music] ran" );
is( SDL::Mixer::Music::paused_music(), 1, "[paused_music] music is paused" );
SDL::delay($delay);
is( SDL::Mixer::Music::resume_music(), undef, "[resume_music] ran" );
is( SDL::Mixer::Music::playing_music(), 1, "[paused_music] music is playing" );
is( SDL::Mixer::Music::fading_music(),
MIX_NO_FADING, "[fading_music] music is not fading"
);
is( SDL::Mixer::Music::rewind_music(), undef, "[rewind_music] ran" );
SDL::delay($delay);
is( SDL::Mixer::Music::fade_out_music(2000), 1, "[fade_out_music] $delay ms" );
is( SDL::Mixer::Music::fading_music(),
MIX_FADING_OUT, "[fading_music] music is fading out"
);
SDL::delay(3000);
is( SDL::Mixer::Music::halt_music(), 0, '[halt_music]' );
is( SDL::Mixer::Music::set_music_cmd("mpeg123 -q"),
0, '[set_music_cmd] we can specify an external player'
);
is( SDL::Mixer::Music::set_music_cmd(),
0, '[set_music_cmd] return to the internal player'
);
is( SDL::Mixer::Music::fade_in_music( $sample_music, 0, 2000 ),
0, "[fade_in_music] $delay ms"
);
SDL::delay(100);
is( SDL::Mixer::Music::fading_music(),
MIX_FADING_IN, "[fading_music] music is fading in"
);
is( SDL::Mixer::Music::halt_music(), 0, '[halt_music]' );
SKIP:
{
skip( 'We need an MOD/OGG/MP3 for positioning', 2 )
unless $audio_test_file =~ /\.(ogg|mod|mp3)$/;
is( SDL::Mixer::Music::fade_in_music_pos( $sample_music, 0, 2000, 2.5 ),
0, "[fade_in_music_pos] $delay ms, beginning at 2.5 ms"
);
is( SDL::Mixer::Music::set_music_position(2.5),
0, "[set_music_position] skipping 2.5 ms"
);
SDL::Mixer::Music::halt_music();
}
SKIP:
{
skip( 'No sound unless SDL_RELEASE_TESTING', 2 )
unless $ENV{'SDL_RELEASE_TESTING'};
is( $finished > 0,
1, "[hook_music_finished] called the callback $finished times"
);
SDL::Mixer::Music::hook_music_finished();
pass '[hook_music_finished] unregistered callback';
}
SDL::delay($delay);
SDL::Mixer::close_audio();
pass '[close_audio] ran';
if ($audiodriver) {
$ENV{SDL_AUDIODRIVER} = $audiodriver;
} else {
delete $ENV{SDL_AUDIODRIVER};
}
done_testing();
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