Previously it was easy for someone to look at the docs and assume the move handler operated in fixed steps, only discovering how wrong that is if they end up with a need to dig into the SDLx::Controller documentation. With this line it becomes obvious that the move handler takes a number of arguments and that research is necessary. And while i'm at it, also adding the arguments for the other handlers. Conflicts: lib/pods/SDLx/App.pod
We built the libSDL binaries several years ago, and so it was built against an older runtime library (msvcrt.dll). Now we build SDL itself against msvcr110.dll for example, and therefore allocate on another heap than the free() is taking place, which happens in libSDL_mixer itself. See: http://stackoverflow.com/questions/23257226/sdl-mixer-mix-freechunk-crashing-on-sample-created-in-memory
…t don't pump the pushed event.
Conflicts: lib/SDL/Audio.pm lib/SDL/AudioCVT.pm lib/SDL/AudioSpec.pm lib/SDL/CD.pm lib/SDL/CDROM.pm lib/SDL/CDTrack.pm lib/SDL/Color.pm lib/SDL/Cursor.pm lib/SDL/Event.pm lib/SDL/Events.pm lib/SDL/GFX.pm lib/SDL/GFX/BlitFunc.pm lib/SDL/GFX/FPSManager.pm lib/SDL/GFX/Framerate.pm lib/SDL/GFX/ImageFilter.pm lib/SDL/GFX/Primitives.pm lib/SDL/GFX/Rotozoom.pm lib/SDL/Image.pm lib/SDL/Joystick.pm lib/SDL/Mixer.pm lib/SDL/Mixer/Channels.pm lib/SDL/Mixer/Effects.pm lib/SDL/Mixer/Groups.pm lib/SDL/Mixer/MixChunk.pm lib/SDL/Mixer/MixMusic.pm lib/SDL/Mixer/Music.pm lib/SDL/Mixer/Samples.pm lib/SDL/Mouse.pm lib/SDL/MultiThread.pm lib/SDL/Net.pm lib/SDL/Net/IPaddress.pm lib/SDL/Net/TCP.pm lib/SDL/Net/UDP.pm lib/SDL/Overlay.pm lib/SDL/Palette.pm lib/SDL/Pango.pm lib/SDL/Pango/Context.pm lib/SDL/PixelFormat.pm lib/SDL/RWOps.pm lib/SDL/Rect.pm lib/SDL/SMPEG.pm lib/SDL/SMPEG/Info.pm lib/SDL/Surface.pm lib/SDL/TTF.pm lib/SDL/TTF/Font.pm lib/SDL/Time.pm lib/SDL/Version.pm lib/SDL/Video.pm lib/SDL/VideoInfo.pm lib/SDL_perl.pm lib/SDLx/Controller/Interface.pm lib/SDLx/Controller/State.pm lib/SDLx/Layer.pm lib/SDLx/LayerManager.pm lib/SDLx/SFont.pm lib/SDLx/Surface.pm lib/SDLx/Validate.pm
- fixed internal pod links
- fix internal link errors - mention that SDL_SRCALPHA concerns (per-surface alpha) - added pseudo-code to explain interactions between blit, alpha and color keys (pseudo-code cut'n'pasted from http://www.libsdl.org/docs/html/sdlblitsurface.html) Conflicts: lib/pods/SDL/Video.pod