Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP

Loading…

Mac OS X SDLPerl executable is not mentioned in the documentation #211

Closed
jtpalmer opened this Issue · 16 comments

3 participants

@jtpalmer
Owner

You can't use the perl executable to run SDL scripts on Mac OS X, you need to use SDLPerl. This needs to be documented somewhere.

@FROGGS
Owner

We should make a platform specific section...

Like talking about ports for BSDs, apt for debian. (just short notes)

@jtpalmer
Owner

@FROGGS where do you think this should go?

@FROGGS
Owner

hmm, should me create a Platform.pod and link it from SDL.pod?

Should contain general information of setup and usage.

@jtpalmer
Owner

That makes sense. Lets do that unless someone thinks of something else.

@asb-capfan

Is there something now? If not, I would like to write the first part.

@FROGGS
Owner
@jtpalmer
Owner

Oh yeah ... totally forgot about this. @pktm feel free to make a branch and add the documentation.

@asb-capfan
@asb-capfan

Question regarding Alien::SDL: does Alien::SDL always sh ips precompiled prerequisites of SDL or does it other things, too, like downloading and compiling c sources?

@FROGGS
Owner
@asb-capfan
@asb-capfan

Hi All!

What do you think ybout this?


=pod

=head1 NAME

SDL-Platform - Platform Specific Informations about SDL_perl

=head1 CATEGORY

Documentation


=head1 DESCRIPTION

This document describes OS specific informations regading the installation and use of L<SDL>.

=head2 General (all OS)

You need to install L<Alien::SDL> to acquire all prerequisites of L<SDL>.

On Windows, L<Alien::SDL> will get you zip-files containing prebuilt libs.

On Unixes you can choose between compiling libs or use libs provided by the dist.
The different options on Unixes are availale when requirements are met. Like having specific libs installed.

There is some additional documentation in the L<Github-Wiki|https://github.com/PerlGameDev/SDL/wiki/Testing>. 
You definitively want to look there, if you want to know how to install L<SDL> from the latest sources (e.g. in an unfinished, unreleased state).



=head1 Windows

=head2 Installation

We recommend Strawberry Perl. You can get it L<here|http://strawberryperl.com/>.

Once you installed Strawberry Perl, you can access the cpan shell via the start menu.

Open up the cpan shell and type C<install Alien::SDL SDL>. Please follow the dialog and answer the questions to the best of your knowledge.



=head1 Mac OS X

=head2 Installation

You will need a newer version of perl that you can install with L<App::perlbrew>.

Once you have a newer perl installed please use cpan to install L<Alien::SDL> (and of course L<SDL>).

=head2 Using SDL on Mac OS X

You can't use the C<perl> executable to run SDL scripts on Mac OS X, you need to use C<SDLPerl>.
When you install L<SDL>, a program named C<SDLPerl> is installed. It should be in your path.

Using Mac OS X, your SDL_perl script have to look like this:

  #!SDLPerl

  use strict;
  use warnings;
  use SDL;
  # your code here ...

Using the wrong Perl executable, you might encounter a lot of error messages resulting in C<terminate called after throwing an instance of 'NSException'>.
cf. the corresponding L<github issue|https://github.com/PerlGameDev/SDL/issues/208>.

=head1 SEE ALSO

=over

=item * L<Alien::SDL>

=item * L<SDL>

=back

=head1 AUTHORS

See list of module authors in L<SDL>.

If you would like to contribute to SDL Perl, please post a message on the mailing list:

sdl-devel@perl.org

And request access to the github repository. Or drop us a line on #sdl over at irc.perl.org

=head1 COPYRIGHT & LICENSE

Copyright 2002-2010 SDL Authors as listed above, all rights reserved.

This program is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.

=head1 DISCLAIMER OF WARRANTY

BECAUSE THIS SOFTWARE IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE SOFTWARE, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE SOFTWARE "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE
ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE SOFTWARE IS WITH
YOU. SHOULD THE SOFTWARE PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
NECESSARY SERVICING, REPAIR, OR CORRECTION.

IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE SOFTWARE AS PERMITTED BY THE ABOVE LICENCE, BE
LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL,
OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE
THE SOFTWARE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
FAILURE OF THE SOFTWARE TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
@FROGGS
Owner
@asb-capfan
@FROGGS FROGGS closed this
@asb-capfan
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Something went wrong with that request. Please try again.