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{
"name" : "SDL",
"version" : "0.1.0",
"description" : "A Perl 6 wrapper around SDL 1.2",
"depends" : [ ],
"provides" : {
"SDL" : "lib/lib/SDL.pm6",
"SDL::Version" : "lib/lib/SDL/Version.pm6",
"SDL::CStructs" : "lib/lib/SDL/CStructs.pm6",
"SDL::PixelFormat" : "lib/lib/SDL/PixelFormat.pm6",
"SDL::Palette" : "lib/lib/SDL/Palette.pm6",
"SDL::SFont" : "lib/lib/SDL/SFont.pm6",
"SDL::Video" : "lib/lib/SDL/Video.pm6",
"SDL::Surface" : "lib/lib/SDL/Surface.pm6",
"SDL::Surfacish" : "lib/lib/SDL/Surfacish.pm6",
"SDL::App" : "lib/lib/SDL/App.pm6",
"SDL::Rect" : "lib/lib/SDL/Rect.pm6",
"SDL::SDL_video" : "lib/lib/SDL/SDL_video.pm",
"SDL::Mixer" : "lib/lib/SDL/Mixer.pm6",
"SDL::Mixer::Samples" : "lib/lib/SDL/Mixer/Samples.pm6",
"SDL::Mixer::Effects" : "lib/lib/SDL/Mixer/Effects.pm6",
"SDL::Mixer::Channels" : "lib/lib/SDL/Mixer/Channels.pm6",
"SDL::Event" : "lib/lib/SDL/Event.pm6",
"SDL::Controller" : "lib/lib/SDL/Controller.pm6",
"SDL::Color" : "lib/lib/SDL/Color.pm"
},
"source-url" : "git://github.com/PerlGameDev/SDL6.git"
}