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When developing a game, coding is unfortunately not everything. Not by a very, very long shot. To make up (a little) for that, below is a list of free resources you can use in your games, either in full or simply as inspiration for your own productions, in case you have an artistic vein yourself.

Make sure to check the licence for the resource and use it accordingly, giving the original author proper credit.

Note: websites come and go, so if you find any of the links broken, or know a nice free resource that's not listed here, please let us know so we can update the list.

Art and Sprites

Music and Sound Effects

Fonts

DIY

HTTP://GameSoundDesign.Com has several tips on making game music, including several sources for inspiration.

If you want to create 3D models, either for cutscenes or to integrate into your game via OpenGL, there are several nice libraries out there for you:

Blender - A free 3D graphics application for modeling, texturing, water and smoke simulations, rendering, etc. HTTP://Blender.Org

OGRE - An open-source graphics rendering engine, used in a large number of production projects. It can be easily integrated via Scott Lanning's Ogre Perl bindings, on CPAN. HTTP://Ogre3D.Org

Author

This chapter's content graciously provided by Breno G. de Oliveira (garu).

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