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Some more fixes tm604++

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commit 3acf7fada644a24b020fc1caf8338c2dd32b6985 1 parent cd43931
@kthakore kthakore authored
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6 dist/SDL_Manual.html
@@ -3765,7 +3765,9 @@
is already done on CPAN, and all you have to do to get that awesome idea
implemented is glue them together, worrying only about your application's
own logic instead of boring sidework. This means faster development, and
-more fun! =head1 Author</p>
+more fun!</p>
+
+<h2>Author</h2>
<p>This chapter's content graciously provided by Breno G. de Oliveira
(<code>garu</code>).</p>
@@ -3793,7 +3795,7 @@
<p>For our first pixel effect we will be doing is a ripple effect from a
well known SDL resource, http://sol.gfxile.net/gp/ch02.html. This effects
uses <code>SDL::get_ticks</code> to animate a ripple effect across the
-surface as seen at \fig{fig:ripple}.</p>
+surface as seen in the following figure.</p>
<p>\includegraphics[width=0.5\textwidth]{../src/images/xs_effects.png}
\caption{Sol's Chapter 01 Ripple Effect} \label{fig:ripple}</p>
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BIN  dist/SDL_Manual.pdf
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1  src/09-CPAN.pod
@@ -230,6 +230,7 @@ application is already done on CPAN, and all you have to do to get that
awesome idea implemented is glue them together, worrying only about your
application's own logic instead of boring sidework. This means faster
development, and more fun!
+
=head1 Author
This chapter's content graciously provided by Breno G. de Oliveira (C<garu>).
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2  src/11-XS_effects.pod
@@ -11,7 +11,7 @@ These effects can be done in purely in Perl, for 1 passes and non real time appl
=head1 Sol's Ripple Effect
-For our first pixel effect we will be doing is a ripple effect from a well known SDL resource, U<http://sol.gfxile.net/gp/ch02.html>. This effects uses C<SDL::get_ticks> to animate a ripple effect across the surface as seen at \fig{fig:ripple}.
+For our first pixel effect we will be doing is a ripple effect from a well known SDL resource, U<http://sol.gfxile.net/gp/ch02.html>. This effects uses C<SDL::get_ticks> to animate a ripple effect across the surface as seen in the following figure.
=for figure
\includegraphics[width=0.5\textwidth]{../src/images/xs_effects.png}
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