From 94fa0d28de4cce0188bd45ce0a678999dce0ce1d Mon Sep 17 00:00:00 2001 From: gargaml Date: Sun, 26 Apr 2015 16:12:58 +0200 Subject: [PATCH] Fix Pong paddle handlers (y coordinate update). --- src/05-pong.pod | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/05-pong.pod b/src/05-pong.pod index e39121a..efb5de0 100644 --- a/src/05-pong.pod +++ b/src/05-pong.pod @@ -203,7 +203,7 @@ the motion handlers come in handy: B<< my $paddle = $player1->{paddle}; >> B<< my $v_y = $player1->{v_y}; >> - B<< $paddle->y( $paddle->y ( $v_y * $step ) ); >> + B<< $paddle->y($paddle->y + $v_y * $step); >> B<});> If you recall previous chapters, the code should be straightforward. When @@ -238,7 +238,7 @@ And add another motion handler, just like our player's: B<< my $paddle = $player2->{paddle}; >> B<< my $v_y = $player2->{v_y}; >> - B<< $paddle->y( $paddle->y ( $v_y * $step ) ); >> + B<< $paddle->y($paddle->y + $v_y * $step); >> B<});> =end programlisting