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Bumped and merged Pip's changes

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commit dd876c7d09ab465b6ffd62822ab9b530e04d29a4 1 parent 9a9c3c8
@kthakore kthakore authored
Showing with 12 additions and 11 deletions.
  1. +12 −11 dist/SDL_Manual.html
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23 dist/SDL_Manual.html
@@ -66,19 +66,19 @@
<p>while drawing a blue rectangle in the <code>SDLx::*</code> layer is as
simple as:</p>
-<pre><code> use strict;
- use warnings;
+<pre><code> use strict;
+ use warnings;
- use SDL;
- use SDLx::App;
+ use SDL;
+ use SDLx::App;
- my $app = SDLx::App-&gt;new( width=&gt; 800, height =&gt; 600 );
+ my $app = SDLx::App-&gt;new( width=&gt; 800, height =&gt; 600 );
- $app-&gt;draw_rect([ $app-&gt;width/4, $app-&gt;height / 4, $app-&gt;width /2, $app-&gt;height / 2 ], [0,0,255,255] );
+ $app-&gt;draw_rect([ $app-&gt;width/4, $app-&gt;height / 4, $app-&gt;width /2, $app-&gt;height / 2 ], [0,0,255,255] );
- $app-&gt;update();
+ $app-&gt;update();
- sleep(5);</code></pre>
+ sleep(5);</code></pre>
<p>A secondary purpose of the <code>SDLx::*</code> modules are to manage
additional features for users, such as Layers, Game Loop handling, and
@@ -203,8 +203,9 @@
<h2>Examples</h2>
-<p>The code examples in this book are provided at
-HTTP://GitHub.Com/PerlGameDev/SDL_Manual/tree/master/code_listings/.</p>
+<p>The code examples in this book are provided at:</p>
+
+<p>HTTP://GitHub.Com/PerlGameDev/SDL_Manual/tree/master/code_listings/</p>
<h2>Acknowledgements</h2>
@@ -237,7 +238,7 @@
<li>and many more
-<pre><code> (Apologies if I have missed you; let me know I will add you.)</code></pre>
+<pre><code> (Apologies if I have missed you; let me know and I will add you.)</code></pre>
</ul>
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