From 233369ac44abd5f3e64c55f68dee49f8a56970a8 Mon Sep 17 00:00:00 2001 From: Putro <29204244+Pewtro@users.noreply.github.com> Date: Wed, 17 Jul 2024 21:33:35 +0200 Subject: [PATCH] [Hunter] Symbiotic Adrenaline --- engine/class_modules/sc_hunter.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/engine/class_modules/sc_hunter.cpp b/engine/class_modules/sc_hunter.cpp index e619614588e..774ccb10de0 100644 --- a/engine/class_modules/sc_hunter.cpp +++ b/engine/class_modules/sc_hunter.cpp @@ -720,7 +720,7 @@ struct hunter_t final : public player_t spell_data_ptr_t spearhead; spell_data_ptr_t ruthless_marauder; - spell_data_ptr_t symbiotic_adrenaline; // NYI - The cooldown of Coordinated Assault is reduced by 60 seconds. + spell_data_ptr_t symbiotic_adrenaline; spell_data_ptr_t relentless_primal_ferocity; // NYI - Coordinated Assault sends you and your pet into a state of primal power. For the duration of Coordinated Assault, Kill Command generates 1 additional stack of Tip of the Spear, you gain 10% haste, and Tip of the Spear's damage bonus is increased by 50%. spell_data_ptr_t bombardier; // TODO - Reworked spell_data_ptr_t deadly_duo; @@ -1090,6 +1090,7 @@ struct hunter_action_t: public Base ab::apply_affecting_aura( p -> talents.tactical_advantage ); ab::apply_affecting_aura( p -> talents.ranger ); ab::apply_affecting_aura( p -> talents.explosives_expert ); + ab::apply_affecting_aura( p -> talents.symbiotic_adrenaline ); // Set Bonus passives ab::apply_affecting_aura( p -> tier_set.t29_bm_4pc ); @@ -5740,6 +5741,11 @@ struct coordinated_assault_t: public hunter_melee_attack_t pet -> buffs.coordinated_assault -> trigger(); pet -> active.coordinated_assault -> execute_on_target( target ); } + + if( p() -> talents.symbiotic_adrenaline.ok() ) + { + p() -> buffs.tip_of_the_spear -> trigger( as( p() -> talents.symbiotic_adrenaline -> effectN( 2 ).base_value() ) ); + } } };