A custom physics engine for Unity3D. Designed for a genetic algorithm so 10 seconds of simulation can run in a few milliseconds on a average computer.
See proclife.blogspot.com for an example of something that can be done with this
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A custom physics engine for Unity3D. Designed for a genetic algorithm so 10 seconds of simulation can run in a few milliseconds on a average computer.
See proclife.blogspot.com for an example of something that can be done with this