From 5741edb167c04325db5725e2e0457edf45b64278 Mon Sep 17 00:00:00 2001 From: Pickle-Coding <58013024+Pickle-Coding@users.noreply.github.com> Date: Fri, 19 May 2023 21:23:33 +0100 Subject: [PATCH] Revert "Engineering, janitor, and medical holosign projectors are much faster, and have a max capacity of 12. Their integrity have been reduced. (#5)" This reverts commit b275b6cb1d33dbe628b1808e140c56de3c82a3c8. --- code/game/objects/items/holosign_creator.dm | 10 +++++----- code/game/objects/structures/holosign.dm | 3 --- 2 files changed, 5 insertions(+), 8 deletions(-) diff --git a/code/game/objects/items/holosign_creator.dm b/code/game/objects/items/holosign_creator.dm index baf8a1dfad6f0e..e5f4939479f4ee 100644 --- a/code/game/objects/items/holosign_creator.dm +++ b/code/game/objects/items/holosign_creator.dm @@ -86,7 +86,7 @@ name = "custodial holobarrier projector" desc = "A holographic projector that creates hard light wet floor barriers." holosign_type = /obj/structure/holosign/barrier/wetsign - creation_time = 6 + creation_time = 20 max_signs = 12 /obj/item/holosign_creator/security @@ -102,8 +102,8 @@ desc = "A holographic projector that creates holographic engineering barriers." icon_state = "signmaker_engi" holosign_type = /obj/structure/holosign/barrier/engineering - creation_time = 6 - max_signs = 12 + creation_time = 30 + max_signs = 6 /obj/item/holosign_creator/atmos name = "ATMOS holofan projector" @@ -118,8 +118,8 @@ desc = "A holographic projector that creates PENLITE holobarriers. Useful during quarantines since they halt those with malicious diseases." icon_state = "signmaker_med" holosign_type = /obj/structure/holosign/barrier/medical - creation_time = 6 - max_signs = 12 + creation_time = 30 + max_signs = 3 /obj/item/holosign_creator/cyborg name = "Energy Barrier Projector" diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm index 11b9ddb7dc5187..e99f0b548402f2 100644 --- a/code/game/objects/structures/holosign.dm +++ b/code/game/objects/structures/holosign.dm @@ -84,7 +84,6 @@ desc = "When it says walk it means walk." icon = 'icons/effects/effects.dmi' icon_state = "holosign" - max_integrity = 1 /obj/structure/holosign/barrier/wetsign/CanAllowThrough(atom/movable/mover, border_dir) . = ..() @@ -98,7 +97,6 @@ /obj/structure/holosign/barrier/engineering icon_state = "holosign_engi" rad_insulation = RAD_LIGHT_INSULATION - max_integrity = 1 /obj/structure/holosign/barrier/atmos name = "holofirelock" @@ -152,7 +150,6 @@ desc = "A holobarrier that uses biometrics to detect human viruses. Denies passing to personnel with easily-detected, malicious viruses. Good for quarantines." icon_state = "holo_medical" alpha = 125 //lazy :) - max_integrity = 1 var/force_allaccess = FALSE var/buzzcd = 0