From 162433a8b274f8bf4df2e554da28786b1976e182 Mon Sep 17 00:00:00 2001 From: Ingo Ruhnke Date: Sat, 24 Dec 2011 22:40:08 +0100 Subject: [PATCH] Ran ./extract-po.sh && ./update-po.sh --- data/po/ast.po | 150 ++++++++++++++++++++++++++++++++++++------ data/po/bg.po | 150 ++++++++++++++++++++++++++++++++++++------ data/po/cs.po | 157 ++++++++++++++++++++++++++++++++++++++------ data/po/da.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/de.po | 155 ++++++++++++++++++++++++++++++++++++++------ data/po/es.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/fi.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/fr.po | 154 +++++++++++++++++++++++++++++++++++++------ data/po/hu.po | 152 +++++++++++++++++++++++++++++++++++++------ data/po/it.po | 158 +++++++++++++++++++++++++++++++++++++++------ data/po/nb.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/nl.po | 155 ++++++++++++++++++++++++++++++++++++++------ data/po/nn.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/pingus.pot | 150 ++++++++++++++++++++++++++++++++++++------ data/po/pl.po | 150 ++++++++++++++++++++++++++++++++++++------ data/po/pt.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/pt_BR.po | 152 +++++++++++++++++++++++++++++++++++++------ data/po/ru.po | 150 ++++++++++++++++++++++++++++++++++++------ data/po/sq.po | 150 ++++++++++++++++++++++++++++++++++++------ data/po/sr.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/sv.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/th.po | 150 ++++++++++++++++++++++++++++++++++++------ data/po/tr.po | 150 ++++++++++++++++++++++++++++++++++++------ data/po/uk.po | 150 ++++++++++++++++++++++++++++++++++++------ data/po/zh_CN.po | 151 +++++++++++++++++++++++++++++++++++++------ data/po/zh_TW.po | 151 +++++++++++++++++++++++++++++++++++++------ 26 files changed, 3422 insertions(+), 521 deletions(-) diff --git a/data/po/ast.po b/data/po/ast.po index d75fdbcd1..24c2c6397 100644 --- a/data/po/ast.po +++ b/data/po/ast.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: pingus\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Asturian \n" @@ -614,7 +614,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -632,19 +632,19 @@ msgid "" "fullscreen :: F12: screenshot ::.." msgstr "" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1246,7 +1246,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1259,9 +1259,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1295,7 +1295,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1369,7 +1369,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1401,7 +1401,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1454,7 +1454,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1829,7 +1829,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1856,7 +1856,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1865,7 +1865,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1897,6 +1897,116 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +msgid "Ice Block Blockage" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2095,10 +2205,10 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/bg.po b/data/po/bg.po index c3220f661..3ebfb418a 100644 --- a/data/po/bg.po +++ b/data/po/bg.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: pingus\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Bulgarian \n" @@ -616,7 +616,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -636,19 +636,19 @@ msgstr "" "..:: Ctrl-g: дръж мишката в игровия прозорец :: F10: кадри в " "секунда :: F11: на пълен екран :: F12: снимай ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "нива" @@ -1257,7 +1257,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1270,9 +1270,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1306,7 +1306,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1380,7 +1380,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1412,7 +1412,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1465,7 +1465,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1840,7 +1840,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1867,7 +1867,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1876,7 +1876,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1908,6 +1908,116 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +msgid "Ice Block Blockage" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2106,11 +2216,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/cs.po b/data/po/cs.po index 51e56d886..9f9ebf9cf 100644 --- a/data/po/cs.po +++ b/data/po/cs.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: cs\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-01-17 16:50+0000\n" "Last-Translator: Tomáš Bláha\n" "Language-Team: czech\n" @@ -659,7 +659,7 @@ msgstr "Nastavení" msgid "..:: Configure the game ::.." msgstr "..:: Nakonfigurovat hru ::.." -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Sady úrovní" @@ -679,19 +679,19 @@ msgstr "" "..:: Ctrl-g: uchopit myš :: F10: počítadlo fps :: F11: přes celou " "obrazovku :: F12: sejmout obrazovku ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "Připravuje se" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "Neotestované, nevyladěné a rozbité úrovně" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Vyřešeno:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "úrovní" @@ -1411,7 +1411,7 @@ msgstr "Hluboko do jeskyně" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 #, fuzzy msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1428,9 +1428,9 @@ msgstr "Dokolečka dokola" #, fuzzy msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" "Zatímco jsou chyceni v nekonečné smyčce, musí se jeden odvážný pingu " "osvobodit a vydat se na cestu k nalezení východu. Ale jakmile ho najde, " @@ -1466,9 +1466,10 @@ msgid "Traps, Dangers and other Problems" msgstr "Pasti, nebezpečí a další problémy" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 +#, fuzzy msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" "Cesta k východu leží dole, proplétá se mezi plaňkami. Ale pád by to byl " @@ -1551,11 +1552,12 @@ msgid "Crawlspace" msgstr "Průlez" #: data/levels/desert/desert-crawl-timpany.pingus:6 +#, fuzzy msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" "Cesta k východu je přehražena a i když mnoho malých tunelů určuje cestu, " "musíš být opatrný, protože některé z nich znamenají rychlou smrt. Můžeš s " @@ -1593,10 +1595,11 @@ msgid "The window room" msgstr "Okenní sál" #: data/levels/desert/desert2.pingus:6 +#, fuzzy msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" "Po té, co pingové vstoupili do pyramidy, dorazili do velkého sálu s velikým " "oknem. Jediný problém, který mají, je s vchodem umístěným tak vysoko, že " @@ -1658,9 +1661,10 @@ msgid "Catch them at the half way point" msgstr "Zachyť je v půli" #: data/levels/desert/desert5.pingus:6 +#, fuzzy msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" "Pingy odděluje od východu velká propast. Prostý most nebude dostatečný pro " @@ -2127,7 +2131,8 @@ msgstr "" "Pingové opouštějí jižní pól a přesunují se směrem na sever. Musíš jim pomoci!" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +#, fuzzy +msgid "The Cave" msgstr "Jeskyně" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -2159,8 +2164,9 @@ msgid "Four ways out" msgstr "Čtyři cesty ven" #: data/levels/factorycampaign/factory_campaign5.pingus:6 +#, fuzzy msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" "Postupně se otepluje, ale pingové odvážně postupují na sever. Tentokrát to " @@ -2173,7 +2179,7 @@ msgstr "Egypt - Tak snadné" #: data/levels/factorycampaign/factory_campaign6.pingus:6 #, fuzzy -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" "Pingové dosáhli Egypta. Vypadá to jednoduše, ale je tomu opravdu tak? " "Vyzkoušej." @@ -2216,6 +2222,117 @@ msgstr "" "Bludiště tě přivedlo do velké pyramidy. Na únik máš jen čtyři minuty. Pospěš " "si!" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Koukni a blokni" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Výukový ostrov" @@ -2461,11 +2578,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/da.po b/data/po/da.po index c53ee2724..270f08f2d 100644 --- a/data/po/da.po +++ b/data/po/da.po @@ -27,7 +27,7 @@ msgid "" msgstr "" "Project-Id-Version: da\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Janus Troelsen \n" "Language-Team: danish \n" @@ -653,7 +653,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -673,19 +673,19 @@ msgstr "" "..::Ctrl-G: Tag musen :: F10: FPS tæller :: F11: Fuldskærm :: " "F12: Skærmskud" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1369,7 +1369,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1382,9 +1382,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1418,7 +1418,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1492,7 +1492,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1524,7 +1524,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1577,7 +1577,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1952,7 +1952,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1979,7 +1979,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1988,7 +1988,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -2020,6 +2020,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Spær og spræng" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Øve-øen" @@ -2263,11 +2374,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/de.po b/data/po/de.po index b06c1f3da..db6dc88f3 100644 --- a/data/po/de.po +++ b/data/po/de.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Pingus 0.7.3\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-10-20 12:33+0000\n" "Last-Translator: Helge Kreutzmann \n" "Language-Team: de \n" @@ -641,7 +641,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Levelsets" @@ -661,19 +661,19 @@ msgstr "" "..:: Strg-g: Maus festhalten :: F10: FPS-Zähler :: F11: " "Vollbild :: F12: Bildschirmphoto ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Gelöst:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "Level" @@ -1412,7 +1412,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1425,9 +1425,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1461,7 +1461,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1535,7 +1535,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1566,10 +1566,11 @@ msgid "The window room" msgstr "Der Fensterraum" #: data/levels/desert/desert2.pingus:6 +#, fuzzy msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" "Nachdem die Pingus die Pyramide betreten haben, erreichen sie einen großen " "Raum mit einem großen Fenster. Sie haben nur das Problem, dass der Eingang " @@ -1629,7 +1630,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -2122,7 +2123,8 @@ msgstr "" "müssen Ihnen helfen!" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +#, fuzzy +msgid "The Cave" msgstr "Die Höhle" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -2156,8 +2158,9 @@ msgid "Four ways out" msgstr "Vier Wege nach draußen" #: data/levels/factorycampaign/factory_campaign5.pingus:6 +#, fuzzy msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" "Es wird wärmer, aber die Pingus bewegen sich mutig nach Norden. Diesmal wird " @@ -2171,7 +2174,7 @@ msgstr "Ägypten - so einfach" # FIXME: s/out. "/out." #: data/levels/factorycampaign/factory_campaign6.pingus:6 #, fuzzy -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" "Die Pingus erreichen Ägypten. Erscheint einfach, aber ist es wirklich so " "einfach? Versuch es. " @@ -2217,6 +2220,117 @@ msgstr "" "Das Labyrinth führte Dich zu der großen Pyramide. Jetzt hast Du vier " "Minuten, um zu entkommen. Beeil Dich!" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Blockiere und sprenge" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Übungsinsel" @@ -2457,11 +2571,12 @@ msgstr "Pacman" msgid "Trapped in a video game" msgstr "Im Videospiel gefangen" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +#, fuzzy +msgid "Xmas 2011" msgstr "Weihnachten 2007" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "Frohe Weihnachten und ein Glückliches Neues Jahr" diff --git a/data/po/es.po b/data/po/es.po index def6e81a8..c6cc326f6 100644 --- a/data/po/es.po +++ b/data/po/es.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Pingus 0.6.0\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Javier Fernández-Sanguino \n" "Language-Team: Debian l10n spanish \n" @@ -630,7 +630,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Otros niveles" @@ -650,19 +650,19 @@ msgstr "" "..:: Ctrl-g: capturar ratón :: F10: contador fps :: F11: vent. completa :: " "F12: captura pantalla ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Resueltos:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1402,7 +1402,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1415,9 +1415,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1451,7 +1451,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1525,7 +1525,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1557,7 +1557,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1610,7 +1610,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1985,7 +1985,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -2012,7 +2012,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -2021,7 +2021,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -2053,6 +2053,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Bloquea la roca." + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Isla Tutorial" @@ -2292,11 +2403,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/fi.po b/data/po/fi.po index c694318cf..702ee77ee 100644 --- a/data/po/fi.po +++ b/data/po/fi.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: fi\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Risto H. Kurppa \n" "Language-Team: Finnish \n" @@ -635,7 +635,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Kenttäpaketit" @@ -655,19 +655,19 @@ msgstr "" "..:: Ctrl-g: kaappaa hiiri :: F10: fps-laskuri :: F11: " "kokoruutu :: F12: ruutukaappaus ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1369,7 +1369,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1382,9 +1382,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1418,7 +1418,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1492,7 +1492,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1524,7 +1524,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1577,7 +1577,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1952,7 +1952,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1979,7 +1979,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1988,7 +1988,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -2020,6 +2020,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Stop'n Roll" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Harjoitussaari" @@ -2246,11 +2357,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/fr.po b/data/po/fr.po index dbd588675..1c54b31f3 100644 --- a/data/po/fr.po +++ b/data/po/fr.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Pingus 0.7.3\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Launchpad French Translators " @@ -637,7 +637,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Autres niveaux" @@ -657,19 +657,19 @@ msgstr "" "..:: Ctrl-g: capture la souris :: F10: compteur IPS :: F11: plein " "écran :: F12: capture d'écran ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Résolus :" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "niveaux" @@ -1403,7 +1403,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1416,9 +1416,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1452,7 +1452,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1526,7 +1526,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1555,10 +1555,11 @@ msgid "The window room" msgstr "La salle fenêtrée" #: data/levels/desert/desert2.pingus:6 +#, fuzzy msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" "Après que les Pingus soient entrés dans la pyramide, ils atteignent une " "grande salle avec une grande fenêtre. Le seul problème est que l'entrée de " @@ -1618,7 +1619,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -2100,7 +2101,8 @@ msgstr "" "devez les aider !" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +#, fuzzy +msgid "The Cave" msgstr "La grotte" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -2134,8 +2136,9 @@ msgid "Four ways out" msgstr "Les quatre chemins" #: data/levels/factorycampaign/factory_campaign5.pingus:6 +#, fuzzy msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" "La température remonte mais les Pingus continuent courageusement vers le " @@ -2148,7 +2151,7 @@ msgstr "Égypte - Trop facile" #: data/levels/factorycampaign/factory_campaign6.pingus:6 #, fuzzy -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" "Les Pingus sont arrivés en Égypte. Ça semble facile, mais l'est-ce " "vraiment ? Essayez. " @@ -2191,6 +2194,117 @@ msgstr "" "Le labyrinthe vous a mené à la grande pyramide. Vous avez 4 minutes pour " "vous échapper. Vite !" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Bloque la route" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "L'île du tutoriel" @@ -2437,11 +2551,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/hu.po b/data/po/hu.po index dad09f999..a4ff09f61 100644 --- a/data/po/hu.po +++ b/data/po/hu.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Pingus Hungarian translation\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-10-20 12:31+0000\n" "Last-Translator: Gabriel Rota \n" "Language-Team: \n" @@ -628,7 +628,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Pályacsomagok" @@ -648,19 +648,19 @@ msgstr "" "..:: Ctrl-g: egér megfogása :: F10: fps számláló :: F11: teljes " "képernyő :: F12: képernyőmentés ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Megoldva:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "pálya" @@ -1383,7 +1383,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1396,9 +1396,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1432,7 +1432,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1506,7 +1506,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1538,7 +1538,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1591,7 +1591,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1966,7 +1966,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1993,7 +1993,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -2002,7 +2002,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -2034,6 +2034,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Blokkolj és bombázz" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Oktatói Sziget" @@ -2267,11 +2378,12 @@ msgstr "Pac-Man" msgid "Trapped in a video game" msgstr "Csapdába esve egy videojátékban" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +#, fuzzy +msgid "Xmas 2011" msgstr "Karácsony 2007" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "Kellemes Karácsonyt és Boldog Új Évet" diff --git a/data/po/it.po b/data/po/it.po index 17711ed6d..1933d3558 100644 --- a/data/po/it.po +++ b/data/po/it.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: it\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-10-20 15:36+0000\n" "Last-Translator: Gabriel Rota \n" "Language-Team: http://translationproject.org/\n" @@ -659,7 +659,7 @@ msgstr "Opzioni" msgid "..:: Configure the game ::.." msgstr "..:: Configura il gioco ::.." -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Altri livelli" @@ -679,19 +679,19 @@ msgstr "" "..:: Ctrl-g: cattura mouse :: F10: conta fps :: F11: schermo intero :: F12: " "salva schermata ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "In costruzione" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "Livelli non testati, rozzi e rotti" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Risolto:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "livelli" @@ -1422,7 +1422,7 @@ msgstr "Giù nella cava" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 #, fuzzy msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1440,9 +1440,9 @@ msgstr "Giringiro" #, fuzzy msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" "Intrappolato in un anello eterno un coraggioso Pingus deve uscire e partire " "per un viaggio alla ricerca dell'uscita, ma non deve essere felice una volta " @@ -1478,9 +1478,10 @@ msgid "Traps, Dangers and other Problems" msgstr "Trappole, pericoli e altri problemi" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 +#, fuzzy msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" "Il percorso verso l'uscita passa qui sotto, luccica attraverso le tavole. Ma " @@ -1563,11 +1564,12 @@ msgid "Crawlspace" msgstr "Angusto" #: data/levels/desert/desert-crawl-timpany.pingus:6 +#, fuzzy msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" "Il percorso verso l'uscita è bloccato e molti piccoli tunnel si aprono la " "strada, ma sii attento alcuni di questi conducono a morte certa. O ce ne " @@ -1606,10 +1608,11 @@ msgid "The window room" msgstr "La stanza della finestra" #: data/levels/desert/desert2.pingus:6 +#, fuzzy msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" "I Pingus dopo essere entrati nella piramide, raggiunsero uno stanzone con " "una grande finestra. Il solo problema che hanno è che l'entrata a questa " @@ -1673,9 +1676,10 @@ msgid "Catch them at the half way point" msgstr "Prendili a metà strada" #: data/levels/desert/desert5.pingus:6 +#, fuzzy msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" "I Pingus sono separati dall'uscita da un grande abisso. Un semplice ponte " @@ -2159,7 +2163,8 @@ msgstr "" "aiutarli!" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +#, fuzzy +msgid "The Cave" msgstr "La cava" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -2193,8 +2198,9 @@ msgid "Four ways out" msgstr "Quattro vie di fuga" #: data/levels/factorycampaign/factory_campaign5.pingus:6 +#, fuzzy msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" "Fa sempre più caldo ma i Pingus stanno coraggiasamente continuando a " @@ -2207,7 +2213,7 @@ msgstr "Egitto - Così facile" #: data/levels/factorycampaign/factory_campaign6.pingus:6 #, fuzzy -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" "I Pingus raggiungono l'Egitto. Sembra facile ma è veramente così facile. " "Prova. " @@ -2250,6 +2256,117 @@ msgstr "" "Il labirinto ti ha condotto alla grande piramide. Ora hai quattro minuti per " "fuggire. Sbrigati" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Blocca la via" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Isola Tutorial" @@ -2500,11 +2617,12 @@ msgstr "Pac-Man" msgid "Trapped in a video game" msgstr "Intrappolati in un videogioco" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +#, fuzzy +msgid "Xmas 2011" msgstr "X-Mas 2007" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "Merry Christmas and a Happy New Year" diff --git a/data/po/nb.po b/data/po/nb.po index 5668f7670..1138754c3 100644 --- a/data/po/nb.po +++ b/data/po/nb.po @@ -13,7 +13,7 @@ msgid "" msgstr "" "Project-Id-Version: 0.6.0\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Skule Solvang \n" "Language-Team: no \n" @@ -620,7 +620,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -638,19 +638,19 @@ msgid "" "fullscreen :: F12: screenshot ::.." msgstr "" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1323,7 +1323,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1336,9 +1336,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1372,7 +1372,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1446,7 +1446,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1478,7 +1478,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1531,7 +1531,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1906,7 +1906,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1933,7 +1933,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1942,7 +1942,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1974,6 +1974,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Blokk og spreng" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2172,11 +2283,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/nl.po b/data/po/nl.po index 8303da3ee..5d20f4777 100644 --- a/data/po/nl.po +++ b/data/po/nl.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Pingus 0.7.2\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Jordy van Heeswijk \n" "Language-Team: Bas Wijnen , Martijn Santen " @@ -638,7 +638,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Levelsets" @@ -658,19 +658,19 @@ msgstr "" "..:: Ctrl-g: houd de muis vast :: F10: fps-teller :: F11: volledig " "scherm :: F12: schermafdruk ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Opgelost:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "levels" @@ -1397,7 +1397,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1410,9 +1410,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1446,7 +1446,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1520,7 +1520,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1549,10 +1549,11 @@ msgid "The window room" msgstr "De vensterkamer" #: data/levels/desert/desert2.pingus:6 +#, fuzzy msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" "Nadat de Pingus de piramide binnen zijn gegaan, bereiken ze een grote kamer " "met een groot raam. Het enige probleem dat ze hebben is dat de ingang van de " @@ -1611,7 +1612,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -2065,8 +2066,9 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" -msgstr "" +#, fuzzy +msgid "The Cave" +msgstr "De Lavaput" #: data/levels/factorycampaign/factory_campaign3.pingus:6 msgid "" @@ -2092,7 +2094,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -2101,7 +2103,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -2133,6 +2135,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Blokkeer een keer" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Oefeneiland" @@ -2372,11 +2485,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/nn.po b/data/po/nn.po index 42dbe38f7..1f0479ce5 100644 --- a/data/po/nn.po +++ b/data/po/nn.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: nn\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Karl Ove Hufthammer \n" "Language-Team: Norwegian Nynorsk \n" @@ -614,7 +614,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -632,19 +632,19 @@ msgid "" "fullscreen :: F12: screenshot ::.." msgstr "" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1314,7 +1314,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1327,9 +1327,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1363,7 +1363,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1437,7 +1437,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1469,7 +1469,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1522,7 +1522,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1897,7 +1897,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1924,7 +1924,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1933,7 +1933,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1965,6 +1965,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Blokker og spreng" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Opplæringsøya" @@ -2199,11 +2310,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/pingus.pot b/data/po/pingus.pot index 91ceb5023..1ba96b2a0 100644 --- a/data/po/pingus.pot +++ b/data/po/pingus.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -613,7 +613,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -631,19 +631,19 @@ msgid "" "fullscreen :: F12: screenshot ::.." msgstr "" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1245,7 +1245,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1258,9 +1258,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1294,7 +1294,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1368,7 +1368,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1400,7 +1400,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1453,7 +1453,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1828,7 +1828,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1855,7 +1855,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1864,7 +1864,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1896,6 +1896,116 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +msgid "Ice Block Blockage" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2094,10 +2204,10 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/pl.po b/data/po/pl.po index 4db6c8446..492cb71c6 100644 --- a/data/po/pl.po +++ b/data/po/pl.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: pingus\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Polish \n" @@ -617,7 +617,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Wybierz poziom" @@ -637,19 +637,19 @@ msgstr "" "..:: Ctrl-g: złap myszkę :: F10: licznik fps :: F11: pełny " "ekran :: F12: zrzut ekranu ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Rozwiązano" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "poziom" @@ -1253,7 +1253,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1266,9 +1266,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1302,7 +1302,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1376,7 +1376,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1408,7 +1408,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1461,7 +1461,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1836,7 +1836,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1863,7 +1863,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1872,7 +1872,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1904,6 +1904,116 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +msgid "Ice Block Blockage" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2115,11 +2225,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/pt.po b/data/po/pt.po index 12ae97fe6..967d95e50 100644 --- a/data/po/pt.po +++ b/data/po/pt.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: pt\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Ricardo Cruz \n" "Language-Team: LANGUAGE \n" @@ -632,7 +632,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Outros níveis" @@ -652,19 +652,19 @@ msgstr "" "..:: Ctrl-g: agrra o rato :: F10: mostra fps :: F11: ecrã-" "cheio :: F12: instântaneo ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Resolvidos:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1382,7 +1382,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1395,9 +1395,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1431,7 +1431,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1505,7 +1505,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1537,7 +1537,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1590,7 +1590,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1965,7 +1965,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1992,7 +1992,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -2001,7 +2001,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -2033,6 +2033,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Destrói a Rocha" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Ilha Tutorial" @@ -2273,11 +2384,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/pt_BR.po b/data/po/pt_BR.po index 5f38911ac..4c52d3919 100644 --- a/data/po/pt_BR.po +++ b/data/po/pt_BR.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: pt\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-10-20 12:32+0000\n" "Last-Translator: Gabriel Rota \n" "Language-Team: Brazilian Portuguese\n" @@ -632,7 +632,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Outros Níveis" @@ -652,19 +652,19 @@ msgstr "" "..:: Ctrl-g: arrastar com mouse :: F10: conta qps :: F11: toda a " "tela :: F12: foto da tela ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "Feitos:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1392,7 +1392,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1405,9 +1405,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1441,7 +1441,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1515,7 +1515,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1547,7 +1547,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1600,7 +1600,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1975,7 +1975,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -2002,7 +2002,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -2011,7 +2011,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -2043,6 +2043,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Bloquear e explodir" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Ilha Tutorial" @@ -2283,11 +2394,12 @@ msgstr "Come-Come" msgid "Trapped in a video game" msgstr "Presos em um jogo de video game" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +#, fuzzy +msgid "Xmas 2011" msgstr "Natal 2007" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "Feliz Natal e um Próspero Ano Novo" diff --git a/data/po/ru.po b/data/po/ru.po index 9792d2e4d..091e16c7c 100644 --- a/data/po/ru.po +++ b/data/po/ru.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: pingus\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Russian \n" @@ -614,7 +614,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -632,19 +632,19 @@ msgid "" "fullscreen :: F12: screenshot ::.." msgstr "" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1246,7 +1246,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1259,9 +1259,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1295,7 +1295,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1369,7 +1369,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1401,7 +1401,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1454,7 +1454,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1840,7 +1840,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1867,7 +1867,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1876,7 +1876,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1908,6 +1908,116 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +msgid "Ice Block Blockage" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2106,11 +2216,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/sq.po b/data/po/sq.po index 0ca027508..6db02d286 100644 --- a/data/po/sq.po +++ b/data/po/sq.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: pingus\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Dashamir Hoxha \n" "Language-Team: Albanian \n" @@ -615,7 +615,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Nivele vështirësie" @@ -633,19 +633,19 @@ msgid "" "fullscreen :: F12: screenshot ::.." msgstr "" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "U zgjidh:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "Nivelet" @@ -1247,7 +1247,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1260,9 +1260,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1296,7 +1296,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1370,7 +1370,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1402,7 +1402,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1455,7 +1455,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1830,7 +1830,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1857,7 +1857,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1866,7 +1866,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1898,6 +1898,116 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +msgid "Ice Block Blockage" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2096,11 +2206,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/sr.po b/data/po/sr.po index f62cd4cee..25f4a8bb8 100644 --- a/data/po/sr.po +++ b/data/po/sr.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Pingus 0.6.0\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Milan Babuskov \n" "Language-Team: \n" @@ -615,7 +615,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -633,19 +633,19 @@ msgid "" "fullscreen :: F12: screenshot ::.." msgstr "" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1318,7 +1318,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1331,9 +1331,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1367,7 +1367,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1441,7 +1441,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1473,7 +1473,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1526,7 +1526,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1901,7 +1901,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1928,7 +1928,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1937,7 +1937,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1969,6 +1969,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Blok i stena" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2167,11 +2278,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/sv.po b/data/po/sv.po index b7fd89af7..19b7e9b52 100644 --- a/data/po/sv.po +++ b/data/po/sv.po @@ -14,7 +14,7 @@ msgstr "" "Project-Id-Version: Pingus 0.6.0 översatt av Jan Moren. Översättning " "uppdaterad från och med Pingus version 0.7.2 av Juno.\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: shazbot99 \n" "Language-Team: sv \n" @@ -642,7 +642,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "Bandesign" @@ -662,19 +662,19 @@ msgstr "" "..:: Ctrl-g: musgrepp :: F10: fps-räknare :: F11: fullskärm :: " "F12: skärmdump ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1383,7 +1383,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1396,9 +1396,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1432,7 +1432,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1506,7 +1506,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1538,7 +1538,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1591,7 +1591,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1966,7 +1966,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1993,7 +1993,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -2002,7 +2002,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -2034,6 +2034,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "Block'a Rock" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "Övningsön" @@ -2270,11 +2381,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/th.po b/data/po/th.po index 204070652..d842bc8c4 100644 --- a/data/po/th.po +++ b/data/po/th.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: pingus\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Seksan Neramitthanasombat \n" "Language-Team: Thai \n" @@ -614,7 +614,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "ชุดระดับ" @@ -633,19 +633,19 @@ msgid "" msgstr "" "..:: Ctrl-g: จับเมาส์ :: F10: ตัวนับ fps :: F11: เต็มจอ :: F12: ถ่ายหน้าจอ ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "แก้" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "ระดับ" @@ -1247,7 +1247,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1260,9 +1260,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1296,7 +1296,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1370,7 +1370,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1402,7 +1402,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1455,7 +1455,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1830,7 +1830,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1857,7 +1857,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1866,7 +1866,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1898,6 +1898,116 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +msgid "Ice Block Blockage" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2096,11 +2206,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/tr.po b/data/po/tr.po index a0d935df1..22f7edb8b 100644 --- a/data/po/tr.po +++ b/data/po/tr.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: Pingus 0.5.0\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Erdem \n" "Language-Team: Giray Devlet , Cağrı Çöltekin \n" "Language-Team: Ukrainian \n" @@ -635,7 +635,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "" @@ -653,19 +653,19 @@ msgid "" "fullscreen :: F12: screenshot ::.." msgstr "" -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1267,7 +1267,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1280,9 +1280,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1316,7 +1316,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1390,7 +1390,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1422,7 +1422,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1475,7 +1475,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1850,7 +1850,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1877,7 +1877,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1886,7 +1886,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1918,6 +1918,116 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +msgid "Ice Block Blockage" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "" @@ -2116,10 +2226,10 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/zh_CN.po b/data/po/zh_CN.po index 7c2d434ae..5b9fe15a5 100644 --- a/data/po/zh_CN.po +++ b/data/po/zh_CN.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: pingus 0.7.2\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: luojie-dune \n" "Language-Team: Chinese (traditional) \n" @@ -625,7 +625,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "关卡组合" @@ -645,19 +645,19 @@ msgstr "" "..:: Ctrl-g: 鼠标获取 :: F10: 每秒画面数量 :: F11: 满屏 :: F12: 屏幕快" "照 ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "解决:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1330,7 +1330,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1343,9 +1343,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1379,7 +1379,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1453,7 +1453,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1485,7 +1485,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1538,7 +1538,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1913,7 +1913,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1940,7 +1940,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1949,7 +1949,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1981,6 +1981,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "岩石障碍" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "新手教学岛" @@ -2203,11 +2314,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr "" diff --git a/data/po/zh_TW.po b/data/po/zh_TW.po index 22e597a97..da3035678 100644 --- a/data/po/zh_TW.po +++ b/data/po/zh_TW.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: pingus 0.7.2\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-10-25 17:22+0200\n" +"POT-Creation-Date: 2011-12-24 22:39+0100\n" "PO-Revision-Date: 2011-09-18 18:50+0000\n" "Last-Translator: Adolar \n" "Language-Team: Chinese (traditional) \n" @@ -626,7 +626,7 @@ msgstr "" msgid "..:: Configure the game ::.." msgstr "" -#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:167 +#: src/pingus/screens/pingus_menu.cpp:69 src/pingus/screens/level_menu.cpp:177 msgid "Levelsets" msgstr "關卡組合" @@ -646,19 +646,19 @@ msgstr "" "..:: Ctrl-g: 滑鼠抓取 :: F10: 每秒畫面數量 :: F11: 全螢幕 :: F12: 螢幕" "快照 ::.." -#: src/pingus/screens/level_menu.cpp:147 +#: src/pingus/screens/level_menu.cpp:155 msgid "Under Construction" msgstr "" -#: src/pingus/screens/level_menu.cpp:148 +#: src/pingus/screens/level_menu.cpp:156 msgid "Untested, unpolished and broken levels" msgstr "" -#: src/pingus/screens/level_menu.cpp:182 +#: src/pingus/screens/level_menu.cpp:192 msgid "Solved:" msgstr "解決:" -#: src/pingus/screens/level_menu.cpp:183 +#: src/pingus/screens/level_menu.cpp:193 msgid "levels" msgstr "" @@ -1332,7 +1332,7 @@ msgstr "" #: data/levels/halloween2011/halloween10-grumbel.pingus:6 msgid "" -"The exit is far below and the pingus are separated by it by quite a " +"The exit is far below and the pingus are separated from it by quite a " "distance. The path down is riddled with gulfs, so jumping and bridging will " "be the primary tool to get down there. But be careful, the last few steps " "require some extra cleverness." @@ -1345,9 +1345,9 @@ msgstr "" #: data/levels/halloween2011/halloween11-grumbel.pingus:6 msgid "" "Trapped in an eternal loop one brave pingu has to break out and go on a " -"journey in search for the exit, but he mustn't be to happy once he found it, " -"as there is still one last challenge he must solve before being allowed to " -"enter it, otherwise all his friends might perish." +"journey in search for the exit, but he mustn't be too happy once he found " +"it, as there is still one last challenge he must solve before being allowed " +"to enter it, otherwise all his friends might perish." msgstr "" #: data/levels/halloween2011/halloween12-grumbel.pingus:5 @@ -1381,7 +1381,7 @@ msgstr "" #: data/levels/halloween2011/halloween14-grumbel.pingus:6 msgid "" "The path to the exit lays below, shimmering through the planks. But the fall " -"is to high, deadly for sure. Can one pingu alone make it's way through the " +"is too high, deadly for sure. Can one pingu alone make it's way through the " "dangerous traps and secure the path to the exit?" msgstr "" @@ -1455,7 +1455,7 @@ msgid "" "The path to the exit is blocked and many small tunnels lead the way, but be " "careful some of those lead to certain death. Or is there something you can " "do about that and create a save passage for all the Pingus and lead them " -"savely to the exit?" +"safely to the exit?" msgstr "" #: data/levels/desert/desert1-janne.pingus:5 @@ -1487,7 +1487,7 @@ msgstr "" msgid "" "After the Pingus have entered the pyramid, they reach a large room with a " "large window. The only problem they have is that the entrance to the room is " -"much to high to survive the landing. Can you help them?" +"much too high to survive the landing. Can you help them?" msgstr "" #: data/levels/desert/desert3-jings.pingus:5 @@ -1540,7 +1540,7 @@ msgstr "" #: data/levels/desert/desert5.pingus:6 msgid "" "The Pingus are separated from the exit by large abyss. A simple bridge won't " -"be enough to catch them savely, unless of course you find the right place to " +"be enough to catch them safely, unless of course you find the right place to " "put it. Can you uncover that spot?" msgstr "" @@ -1915,7 +1915,7 @@ msgid "" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:5 -msgid "The cave" +msgid "The Cave" msgstr "" #: data/levels/factorycampaign/factory_campaign3.pingus:6 @@ -1942,7 +1942,7 @@ msgstr "" #: data/levels/factorycampaign/factory_campaign5.pingus:6 msgid "" -"It's getting warmer but Pingus are breavely moving North. This time it will " +"It's getting warmer but Pingus are bravely moving North. This time it will " "be much easier. There are at least four ways out. Could you find them?" msgstr "" @@ -1951,7 +1951,7 @@ msgid "Egypt - So easy" msgstr "" #: data/levels/factorycampaign/factory_campaign6.pingus:6 -msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out." +msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it out." msgstr "" #: data/levels/factorycampaign/factory_campaign7.pingus:5 @@ -1983,6 +1983,117 @@ msgid "" "Hurry up!" msgstr "" +#: data/levels/xmas2011/xmas01-grumbel.pingus:5 +msgid "Bomb and Double Catch" +msgstr "" + +#: data/levels/xmas2011/xmas01-grumbel.pingus:6 +msgid "" +"Here you might have some time to relax. The path isn't complicated and a bit " +"of bombing and catching of Pingus should bring you to the end without much " +"trouble, but don't relax to much, your resources are limited, so be careful " +"when using them." +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:5 +msgid "Up, Up and Away" +msgstr "" + +#: data/levels/xmas2011/xmas02-grumbel.pingus:6 +msgid "" +"The exit is in a weird spot here, straight above. A bridge won't get you " +"there, but your toolset allows an alternative way. Can you figure it out?" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:5 +msgid "If only penguins could fly" +msgstr "" + +#: data/levels/xmas2011/xmas03-grumbel.pingus:6 +msgid "" +"Bridges are kind of rare around here, so don't waste any. That aside, you " +"shouldn't have to much trouble here, everything to do here you should have " +"learned, but you might have to use all that knowledge at once." +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:5 +msgid "Stairway to Heaven" +msgstr "" + +#: data/levels/xmas2011/xmas04-grumbel.pingus:6 +msgid "" +"Here things start to get a little complicated. Getting up to the exit is " +"hard enough with a single Pingu, but with all of them? Impossible! But wait, " +"who says they have to come the same way?" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:5 +msgid "Misdirection Everywhere" +msgstr "" + +#: data/levels/xmas2011/xmas05-grumbel.pingus:6 +msgid "" +"The last level for this Xmas. Looks a little complicated, right? Don't worry " +"with all you have learned so far, you should be able to even solve this.\n" +"\n" +"Good Luck & a Merry Xmas 2011" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:5 +msgid "The Big Jump" +msgstr "" + +#: data/levels/xmas2011/xmas06-grumbel.pingus:6 +msgid "" +"Going in and out of the abyss with all Pingus isn't an option here, but a " +"small group preparing the path or the others should get you across." +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:5 +msgid "No Way to Stop" +msgstr "" + +#: data/levels/xmas2011/xmas07-grumbel.pingus:6 +msgid "" +"Here you don't have much time to waste. The path to the exit is clear and " +"straight, but you don't have the time to prepare it. Can you find a way to " +"leap ahead?" +msgstr "" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:5 +#, fuzzy +msgid "Ice Block Blockage" +msgstr "阻擋一個岩石" + +#: data/levels/xmas2011/xmas08-grumbel.pingus:6 +msgid "" +"What's this? A gigantic ice block straight in the path? Where did that come " +"from? No time wondering about things like that. The Pingus need to get to " +"the exist and it's your job to find a way around the block." +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:5 +msgid "The Impossible Bridge" +msgstr "" + +#: data/levels/xmas2011/xmas09-grumbel.pingus:6 +msgid "" +"Two groups of Pingus separated by a deep byss, joining them by a bridge " +"seems impossible, but wise coordination of the two groups and a brave leap " +"should let you make it to the exit." +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:5 +msgid "Spiraling Away" +msgstr "" + +#: data/levels/xmas2011/xmas10-grumbel.pingus:6 +msgid "" +"The exit is straight below, but the path is blocked by solid steal with no " +"way through. But the Pingus have a versatile toolset at hand, can you use it " +"to find a way around and make it to the exit?" +msgstr "" + #: data/worldmaps/tutorial.worldmap:4 msgid "Tutorial Island" msgstr "新手教學島" @@ -2205,11 +2316,11 @@ msgstr "" msgid "Trapped in a video game" msgstr "" -#: data/levelsets/xmas.levelset:3 -msgid "X-Mas 2007" +#: data/levelsets/xmas2011.levelset:3 +msgid "Xmas 2011" msgstr "" -#: data/levelsets/xmas.levelset:4 +#: data/levelsets/xmas2011.levelset:4 msgid "Merry Christmas and a Happy New Year" msgstr ""