A port of the game DOOM to the Python scripting language, aiming for maximum flexibility through modding.
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README.adoc

PyDoom

A port of the game DOOM to the Python scripting language, aiming for maximum flexibility through modding.

Important
You will need the cython and cx_Freeze packages from PyPI if you’re running PyDoom from source. Otherwise, you will be unable to build the C extensions or the binaries.

Running

If you’re running from source, make sure you have Python 3.5 installed beforehand. It will not run with earlier versions.

Since the package is mostly Python, very little is needed to run it. Just run:

MakeZip.py resourcezip PyDoomResource.zip
setup_extensions.py build_ext --inplace

The second command will only work in a VC or SDK build prompt on Windows.

Everything else should take care of itself. You only need to run these once, or if you change the resource zip directory or the C extensions, though you should not ever need to.

Building a binary

If you’re building an executable, you will need the cx_Freeze package installed. You only need to run one command in your VC/SDK build prompt:

build_all.py

and everything else will be taken care of for you.