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Building Piston on Windows #754

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bvssvni opened this issue Dec 2, 2014 · 7 comments

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@bvssvni
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commented Dec 2, 2014

Post problems with building Piston here.

@ghost

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commented Dec 2, 2014

What do I need first in order to compile it successfully in Windows?

@sinistersnare

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commented Dec 3, 2014

+1 to @gamelovecourier, Windows instructions seem to be lacking in every aspect.

@bvssvni

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commented Dec 3, 2014

What kind of error messages do you get?

@bvssvni

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commented Dec 10, 2014

I need some pointers to what should be done to improve this, because I'm using OSX. Anyone that uses Windows that volunteer to write up some instructions for README.md?

@abonander

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commented Dec 12, 2014

I've gotten successful builds on Windows 7 64-bit in the past, but I'd need to clean and make a fresh install of my dev environment there so I can record the exact steps. It's mostly just about having the correct libs where the linker can find them, and having the DLLs in your runtime path.

It also depends on what backend you're using, such as GLFW or SDL2.

@redtrumpet

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commented Feb 2, 2015

I'm not sure if this is Windows specific, but I get the following error, trying to build the tutorial on windows:

$ cargo build
    Updating git repository `https://github.com/PistonDevelopers/graphics.git`
    Updating git repository `https://github.com/PistonDevelopers/sdl2_window.git
`
    Updating git repository `https://github.com/PistonDevelopers/opengl_graphics
.git`
no matching package named `piston2d-graphics` found (required by `piston`)
location searched: https://github.com/pistondevelopers/graphics#a7b7abde
version required: = 0.0.4
versions found: 0.0.11

It seems that some package requires the wrong version?

@bvssvni

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commented May 27, 2015

I guess we can close this. Please open up new issues if there are problems building on windows.

@bvssvni bvssvni closed this May 27, 2015

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