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Pixel Vision 8's SDK is open source, allowing anyone to build authentic 8-bit C# games with it. Developers can use the SDK in any game engine that supports C# such as Unity, MonoGame or even lower-level rendering engines such as OpenTK.
The PV8 Runner is any code that bridges the core engine to a host platform. This is an example of how to create a simple runner to play the demos in Unity.
Pixel Vision 8 Demos help show off specific features of the SDK as well as how to get up and running on different platforms.
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