@PixelVision8

Pixel Vision 8

An open source fantasy game console for building authentic 8-bit games by @jessefreeman. Customize hardware specs, code in C#/Lua, create tools & more!

  • Pixel Vision 8's SDK is open source, allowing anyone to build authentic 8-bit C# games with it. Developers can use the SDK in any game engine that supports C# such as Unity, MonoGame or even lower-level rendering engines such as OpenTK.

    C# 65 7 MS-PL Updated Sep 30, 2018
  • A repository where I host various mini-projects, improvements or big fixes available to work on in exchange for some money and real-world experience.

    1 Updated Aug 30, 2018
  • This is the MonoGame Runner.

    Updated Aug 30, 2018
  • The PV8 Runner is any code that bridges the core engine to a host platform. This is an example of how to create a simple runner to play the demos in Unity.

    C# 6 3 MS-PL Updated Jun 24, 2018
  • Collection of Lua Demos for Pixel Vision 8 and the Game Creator.

    Lua 2 MS-PL Updated May 12, 2018
  • A public project to share Game Creator tools, resources, documentation and log bugs.

    Lua 26 1 MS-PL Updated May 12, 2018
  • A plugin for the Atom editor that adds autocomplete and other utilities for making Lua based PV8 games.

    JavaScript 1 MS-PL Updated Feb 2, 2018
  • Pixel Vision 8 Demos help show off specific features of the SDK as well as how to get up and running on different platforms.

    C# 3 MS-PL Updated Jun 3, 2017
  • The PV8 Runner is any code that bridges the core engine to a host platform. This is an example of how to create a simple runner in C with SDL2Runner.

    C 5 MS-PL Updated May 4, 2017
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