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Pixel art editor for Mac OS X
Objective-C C Other
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Archiving
English.lproj
Frameworks/Sparkle.framework
Graphics
Other Sources
Pixel Art Core
Pixen Application
Pixen.xcodeproj
QLPlugin
Resources
Sample Artwork
Sample Scripts
Tests
.gitignore
License.txt
Pixen.entitlements
PixenGatekeeper-Info.plist
README.markdown

README.markdown

Pixen

Welcome to Pixen, a free, open source pixel art editor for Mac OS X!

Pixen is now available on the Mac App Store!

Follow us on Twitter @pixenapp!

Compiling the Tip-of-Tree Build

Mac OS X 10.6+ and Xcode 3.2+ are required to compile Pixen. We recommend Xcode 4, which is available for free on the Mac App Store for OS X 10.7 "Lion" users.

  1. Open Terminal (found in the "Utilities" folder inside your "Applications" folder) and cd into a folder in which you'd like to place Pixen's source tree. For example: cd ~/Desktop.
  2. Issue the following command to pull the latest source code to Pixen: git clone git://github.com/Pixen/Pixen.git
  3. Once the clone completes, open the Xcode project file found in the root directory of the source tree.
  4. Hit the 'Run' button to compile and run a working build of Pixen.
  5. To locate your build of Pixen in the Finder, expand the 'Products' group in Xcode's file navigator.
  6. Right click on 'Pixen.app' and click 'Show in Finder'.

Support

You may use the Issues page to file bug reports or request features for future releases.

Thank you for using Pixen!

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