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Pinned

  1. The Entity Component System framework for Unity. Ease the pain of decoupling data from behaviors

    C# 245 40

  2. Group variables in Unity 3d inspector with style!

    C# 330 26

  3. Example Project, Entity Component System framework for Unity.

    C# 13 2

  4. В основном про игры и как их делать

    9 2

  5. Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage

    C# 22 5

2,004 contributions in the last year

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Activity overview
Contributed to PixeyeHQ/actors, PixeyeHQ/actors.unity.examples, PixeyeHQ/ecs.database and 5 other repositories
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February 2020

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