diff --git a/Changelog.md b/Changelog.md index 62c157f7..29c20224 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,4 +1,15 @@ ## Changelog +### Actors-2020-06-02 +🛠️ **Fixed** +* [🐞Pooled gameobject of entity gets null reference exception.](https://github.com/PixeyeHQ/actors.unity/issues/36) +* [🐞Pooled Actors won't initialize after re-activating.](https://github.com/PixeyeHQ/actors.unity/issues/37) +* [🐞Childs of entities are not initialized.](https://github.com/PixeyeHQ/actors.unity/issues/38) +* [🐞Groups are not cleaned when scene is reloaded.](https://github.com/PixeyeHQ/actors.unity/issues/39) +* [🐞Actors continue to think that they are on the old layer when using `entity.MoveTo`](https://github.com/PixeyeHQ/actors.unity/issues/40) +* [🐞Unloading scene in the inspector and hitting play breaks the editor.](https://github.com/PixeyeHQ/actors.unity/issues/41) +* [🐞Tools->Actors->Update Actors doesn't work in the Unity 2019.4](https://github.com/PixeyeHQ/actors.unity/issues/43) +* [🐞Updating entities from the Added/Removed Ecs events do not work correctly.](https://github.com/PixeyeHQ/actors.unity/issues/44) + ### Actors-2020-06 | Codename: Bluefin Tuna 🚧 **IMPORTANT** 🚧 The new version of Actors **is not compatible** with previous versions. If you are using ***Actors-2020-04-30*** or earlier version in the production cycle, please change your manifest link to: ```"com.pixeye.ecs": "https://github.com/PixeyeHQ/actors.unity.git#actors-2020-04-30",``` @@ -6,3 +17,5 @@ The new version of Actors **is not compatible** with previous versions. If you a The framework was rewritten so there is no reason to write down all changes. Look [README](https://github.com/PixeyeHQ/actors.unity/blob/develop/README.md). If you want to migrate to the new version of Actors checkout the [MIGRATION GUIDE](https://github.com/PixeyeHQ/actors.unity/wiki/Migration-to-Actors-2020.06). + +