Skip to content
An intuitive and efficient Scene Management tool for 3dsmax.
C# Shell
Branch: master
Clone or download

Latest commit

Fetching latest commit…
Cannot retrieve the latest commit at this time.

Files

Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
dotnet
maxscript
tests
.gitignore
License.txt
README.md
buildandbundle.bat
bundle.bat

README.md

Outliner

The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide
range of features, including selecting, hiding, freezing, linking and grouping
objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene
by dragging & dropping objects from one layer to the other.
What's more, the Outliner offers support for nested layers, to organize scenes
more efficiently. The interface is nimble enough to keep it open constantly.

License

This project is licensed under the BSD license, see LICENSE.txt

Requirements

  • 3dsmax 2010
  • .NET Framework v3.5
  • 7zip (to build an installer from the source)

Building

  1. Obtain a copy of the source. You can do this by using the git version control
    system (http://git-scm.com/) to pull the project in.
    If you're unsure how this works, you can download a .zip from one of these sources:
    https://github.com/Pjanssen/Outliner/zipball/master (Master/Release branch)
    https://github.com/Pjanssen/Outliner/zipball/develop (Development/Beta branch)
    https://github.com/Pjanssen/Outliner/zipball/experiment (Experimental branch)

  2. Make sure you have the .NET Framework 3.5 or above. Since 3dsmax has the
    same requirement, you should be fine here.
    http://www.microsoft.com/net

  3. Download and install 7-zip
    http://www.7-zip.org/

  4. Run buildandbundle.bat
    This will compile the .NET code and create a .mzp installer.

  5. Drag & drop the created file outliner.mzp into 3dsmax to start the installer.

You can’t perform that action at this time.