{"payload":{"feedbackUrl":"https://github.com/orgs/community/discussions/53140","repo":{"id":461404942,"defaultBranch":"main","name":"TrueTrace-Unity-Pathtracer","ownerLogin":"Pjbomb2","currentUserCanPush":false,"isFork":false,"isEmpty":false,"createdAt":"2022-02-20T06:33:01.000Z","ownerAvatar":"https://avatars.githubusercontent.com/u/31225585?v=4","public":true,"private":false,"isOrgOwned":false},"refInfo":{"name":"","listCacheKey":"v0:1726429896.0","currentOid":""},"activityList":{"items":[{"before":null,"after":"2d61a908416f978c84d266dc4207aee48ccebf32","ref":"refs/heads/Dev","pushedAt":"2024-09-15T19:51:36.000Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Forgot to update package\n\nHeres package","shortMessageHtmlLink":"Forgot to update package"}},{"before":"389d5d7baa21b4a5496d6e8f545ecca3e5177441","after":"2d61a908416f978c84d266dc4207aee48ccebf32","ref":"refs/heads/main","pushedAt":"2024-09-15T19:47:57.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Forgot to update package\n\nHeres package","shortMessageHtmlLink":"Forgot to update package"}},{"before":"c57884c30e0b1457c031696ea7a3b1d3be3b0dc1","after":"389d5d7baa21b4a5496d6e8f545ecca3e5177441","ref":"refs/heads/main","pushedAt":"2024-09-15T19:46:36.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Added secondary albedo texture support\n\nAdded detail albedo support","shortMessageHtmlLink":"Added secondary albedo texture support"}},{"before":"c57884c30e0b1457c031696ea7a3b1d3be3b0dc1","after":null,"ref":"refs/heads/Dev","pushedAt":"2024-09-15T19:30:11.000Z","pushType":"branch_deletion","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"}},{"before":null,"after":"c57884c30e0b1457c031696ea7a3b1d3be3b0dc1","ref":"refs/heads/Dev","pushedAt":"2024-09-15T19:30:02.000Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Small update\n\nRemoved panorama and large screenshot buttons\nPanorama and turntable scripts now turn off ALL cameras in scene\nAdded small thing where FireFly will run every X frames\nAdded slider to blend between noisy accumlated input and the OIDN output under Functionality Settings","shortMessageHtmlLink":"Small update"}},{"before":"995e2dbf7f1db5de7efc3802a3fb56947ade5757","after":null,"ref":"refs/heads/Holes-Test","pushedAt":"2024-09-15T19:29:52.000Z","pushType":"branch_deletion","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"}},{"before":"01febb589ace68b9bf5b0190011fbb9b47fe5e46","after":null,"ref":"refs/heads/Import-Alternative-Testing","pushedAt":"2024-09-15T19:29:43.000Z","pushType":"branch_deletion","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"}},{"before":"6ab2ca3959dbd25666631689de2cf579f3634d39","after":"c57884c30e0b1457c031696ea7a3b1d3be3b0dc1","ref":"refs/heads/main","pushedAt":"2024-09-15T16:20:43.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Small update\n\nRemoved panorama and large screenshot buttons\nPanorama and turntable scripts now turn off ALL cameras in scene\nAdded small thing where FireFly will run every X frames\nAdded slider to blend between noisy accumlated input and the OIDN output under Functionality Settings","shortMessageHtmlLink":"Small update"}},{"before":"6f743f1dc034cedf29ab1250db7a2d3b9d6e0a2c","after":"6ab2ca3959dbd25666631689de2cf579f3634d39","ref":"refs/heads/main","pushedAt":"2024-09-14T16:48:56.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Fixed turntable breaking builds\n\nFixed turntable breaking builds(Thanks Jan for finding this!)\nFixed ASVGF not working in DX11\nFixed DoF Focusing\nAdded jitter/AA to panorama renderer","shortMessageHtmlLink":"Fixed turntable breaking builds"}},{"before":"82039e7800e245fa9a58d531220297bcc4f83a29","after":"6f743f1dc034cedf29ab1250db7a2d3b9d6e0a2c","ref":"refs/heads/main","pushedAt":"2024-09-13T18:58:14.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Tiny fix\n\nFixed FXAA to not slightly offset the image","shortMessageHtmlLink":"Tiny fix"}},{"before":"17c94240b5911ca034103330fe7738b2043d4639","after":"82039e7800e245fa9a58d531220297bcc4f83a29","ref":"refs/heads/main","pushedAt":"2024-09-13T17:47:54.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Hotfix\n\nFixed upscaling","shortMessageHtmlLink":"Hotfix"}},{"before":"7559198019cd2c0cef9ca1cea4b4ea90ec8fad17","after":"17c94240b5911ca034103330fe7738b2043d4639","ref":"refs/heads/main","pushedAt":"2024-09-12T22:44:40.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Small update to gettingstarted.txt","shortMessageHtmlLink":"Small update to gettingstarted.txt"}},{"before":"dfdb5fe450f6326c5c2d7ecb8988cc37ea4c9f78","after":"7559198019cd2c0cef9ca1cea4b4ea90ec8fad17","ref":"refs/heads/main","pushedAt":"2024-09-12T22:00:09.000Z","pushType":"pr_merge","commitsCount":15,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Merge pull request #31 from Pjbomb2/Import-Alternative-Testing\n\nImport alternative testing","shortMessageHtmlLink":"Merge pull request #31 from Pjbomb2/Import-Alternative-Testing"}},{"before":"35388a8ab12167be3169cecfb64aad6f028011fe","after":"01febb589ace68b9bf5b0190011fbb9b47fe5e46","ref":"refs/heads/Import-Alternative-Testing","pushedAt":"2024-09-12T21:59:31.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Added FXAA\n\nAdded FXAA\nScreenshot and BuildBVH now have shortcut options, you gotta assign them in Edit -> Shortcuts, and its TrueTraceScreenshot and TrueTraceBuildBVH","shortMessageHtmlLink":"Added FXAA"}},{"before":"3023e6649390bb2d6fc1728fcbac7bbeffb0f2ea","after":"35388a8ab12167be3169cecfb64aad6f028011fe","ref":"refs/heads/Import-Alternative-Testing","pushedAt":"2024-09-11T23:58:14.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Fixed typo\n\nFixed type in readme\nAdded new sponsor info","shortMessageHtmlLink":"Fixed typo"}},{"before":"b224ff36b5fb8e070ee46c55e48b20dee1177b63","after":"3023e6649390bb2d6fc1728fcbac7bbeffb0f2ea","ref":"refs/heads/Import-Alternative-Testing","pushedAt":"2024-09-11T23:46:19.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Small update\n\nImproved DiffTrans\nReverted ignorebackfacing light sampler to be more accurate, but worse at sampling\nFixed terrain albedo with bindless\nmade oidn denoiser better/stopped the tiled textures causing bugs\nFix copied scenes not generating their needed settings file","shortMessageHtmlLink":"Small update"}},{"before":"dae7ffa85b22d8f46b229794bf642e8358a3074d","after":"b224ff36b5fb8e070ee46c55e48b20dee1177b63","ref":"refs/heads/Import-Alternative-Testing","pushedAt":"2024-09-10T23:20:46.000Z","pushType":"pr_merge","commitsCount":10,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Merge pull request #30 from jxxxxst/Import-Alternative-Testing\n\nUse TrueTrace as a git submodule","shortMessageHtmlLink":"Merge pull request #30 from jxxxxst/Import-Alternative-Testing"}},{"before":"759fcee8b8c85b6613490166d191c2ca53a9ea35","after":"dfdb5fe450f6326c5c2d7ecb8988cc37ea4c9f78","ref":"refs/heads/main","pushedAt":"2024-09-06T22:19:10.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Replaced image","shortMessageHtmlLink":"Replaced image"}},{"before":"4c49012b5d3ec053b721d7c2b52cdf2e1d19988f","after":null,"ref":"refs/heads/Readme-Redo","pushedAt":"2024-09-06T19:11:52.000Z","pushType":"branch_deletion","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"}},{"before":"6631dc778af8fffc15caca8f8cdbc595dda6a6f4","after":"759fcee8b8c85b6613490166d191c2ca53a9ea35","ref":"refs/heads/main","pushedAt":"2024-09-06T19:11:48.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Added image\n\nAddedImage","shortMessageHtmlLink":"Added image"}},{"before":"e5e01c61a85633f94b90fe0c03771b7de0aa2387","after":"6631dc778af8fffc15caca8f8cdbc595dda6a6f4","ref":"refs/heads/main","pushedAt":"2024-09-06T19:00:04.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Updated ReadMe\n\nUpdated the Readme and the sample images","shortMessageHtmlLink":"Updated ReadMe"}},{"before":"eeb9cb505e9800661f0e3bdd67a376adbe873f49","after":"4c49012b5d3ec053b721d7c2b52cdf2e1d19988f","ref":"refs/heads/Readme-Redo","pushedAt":"2024-09-06T18:12:46.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Update README.md","shortMessageHtmlLink":"Update README.md"}},{"before":"e5e01c61a85633f94b90fe0c03771b7de0aa2387","after":"eeb9cb505e9800661f0e3bdd67a376adbe873f49","ref":"refs/heads/Readme-Redo","pushedAt":"2024-09-06T17:39:53.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Update README.md","shortMessageHtmlLink":"Update README.md"}},{"before":null,"after":"e5e01c61a85633f94b90fe0c03771b7de0aa2387","ref":"refs/heads/Readme-Redo","pushedAt":"2024-09-06T17:16:41.000Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"QoL Update\n\nAdded metallic stopping weights to ASVGF indirect\nFixed colored lights from emission textures\nMoved DoF focus to ctrl + middle mouse\nMiddle mouse without ctrl will select material\nOptimized mesh refitting a bit\nRemoved RadianceDebug\nAdded several new debug view options\nImproved ASVGF image quality\nRemoved sun desaturation slider\nDX11 will be forced if DX12 is not detected\nRemoved debug toggle in lights\nRemoved texturescrollchange button\nDeleted unused scripts: \"HierarchyModifiers\" and \"MasterMaterialEditor\"\nCamera will no longer point straight up on playmode enter\nFixed color bleed in mirrors/glass\nAdded proper debug timing flag to HDRPcompatability\nFixed ReSTIR breaking when dx12 doesnt exist\nReduced ASVGF indirect banding\nSmall fix to materials\nFixed ignorebackfacing for HardwareRT\nFixed ignorebackfacing for emissive meshes\nAdded experimental fade material mode\nStainedGlassShadows is now affected by BlendFactor\nScatterDist now affects the color of glass shadows\nPanorama script will now intialize camera list enabled values\nAdded toggle to \"FunctionalitySettings\" that will reset accumulation if you change any materials properties\nFinally made it so that individual submeshes can be glass with HardwareRT\nAdded stained glass support for HardwareRT\nSmall modification to radcache handling of glass\nFixed small bug with raytracingobject material saving\nCorrected long standing mispelling for \"emmission\", and converted all \"emissive\" variables to \"emission\"\n\nRevamped RayTracingObject UI:\nEverything is grouped now\nLines appear when hovering over parameters to show what other parameters can be combined with it\nAdded toggle for this system in \"FunctionalitySettings\"\nAdded outline for hovered over parameters in RayTracingObject","shortMessageHtmlLink":"QoL Update"}},{"before":"d247857ea7461ceb0bd1380597acef2e65127da5","after":"e5e01c61a85633f94b90fe0c03771b7de0aa2387","ref":"refs/heads/main","pushedAt":"2024-09-06T17:16:11.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"QoL Update\n\nAdded metallic stopping weights to ASVGF indirect\nFixed colored lights from emission textures\nMoved DoF focus to ctrl + middle mouse\nMiddle mouse without ctrl will select material\nOptimized mesh refitting a bit\nRemoved RadianceDebug\nAdded several new debug view options\nImproved ASVGF image quality\nRemoved sun desaturation slider\nDX11 will be forced if DX12 is not detected\nRemoved debug toggle in lights\nRemoved texturescrollchange button\nDeleted unused scripts: \"HierarchyModifiers\" and \"MasterMaterialEditor\"\nCamera will no longer point straight up on playmode enter\nFixed color bleed in mirrors/glass\nAdded proper debug timing flag to HDRPcompatability\nFixed ReSTIR breaking when dx12 doesnt exist\nReduced ASVGF indirect banding\nSmall fix to materials\nFixed ignorebackfacing for HardwareRT\nFixed ignorebackfacing for emissive meshes\nAdded experimental fade material mode\nStainedGlassShadows is now affected by BlendFactor\nScatterDist now affects the color of glass shadows\nPanorama script will now intialize camera list enabled values\nAdded toggle to \"FunctionalitySettings\" that will reset accumulation if you change any materials properties\nFinally made it so that individual submeshes can be glass with HardwareRT\nAdded stained glass support for HardwareRT\nSmall modification to radcache handling of glass\nFixed small bug with raytracingobject material saving\nCorrected long standing mispelling for \"emmission\", and converted all \"emissive\" variables to \"emission\"\n\nRevamped RayTracingObject UI:\nEverything is grouped now\nLines appear when hovering over parameters to show what other parameters can be combined with it\nAdded toggle for this system in \"FunctionalitySettings\"\nAdded outline for hovered over parameters in RayTracingObject","shortMessageHtmlLink":"QoL Update"}},{"before":"d247857ea7461ceb0bd1380597acef2e65127da5","after":"dae7ffa85b22d8f46b229794bf642e8358a3074d","ref":"refs/heads/Import-Alternative-Testing","pushedAt":"2024-09-06T16:50:55.000Z","pushType":"pr_merge","commitsCount":5,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Merge pull request #28 from jxxxxst/submodule-fix\n\nTrueTrace as a git submodule","shortMessageHtmlLink":"Merge pull request #28 from jxxxxst/submodule-fix"}},{"before":null,"after":"d247857ea7461ceb0bd1380597acef2e65127da5","ref":"refs/heads/Import-Alternative-Testing","pushedAt":"2024-09-06T16:38:45.000Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"ASVGF Reflections are cleaner\n\nAdded kelvin color\nAdded toggle to turn off sky transmittance affecting sun color in Functionality Settings\nRe-added texture rotation ability to Bindless\nAdded kelvin to Master Material Editor\nFixed bug that prevented DX11 from compiling\nFixed sharpen postprocess when changing resolutions\nRemoved the \"Range\" property in Material Mapping, just use floats\nSmall performance improvements(about 8%)\nMoved LightEnergyScale param to TTSettings so it saves properly\nImproved the sky\nMassively optimized saving method for materials modified in play mode\nSky behind glass now refracts properly with asvgf\nAdded some debug views, toggleable in GlobalDefines.cginc\nSmall fix MasterMaterialEditor, kelvintemp now saves\nChanging DoF with reset accumulation\nImproved sampling for area lights\nASVGF reflections are much much cleaner for partial-metallics","shortMessageHtmlLink":"ASVGF Reflections are cleaner"}},{"before":"7db7a33ac1db157f561a46ad4a4e2d3e5782a17e","after":null,"ref":"refs/heads/Bindless-Prototype","pushedAt":"2024-09-06T16:38:18.000Z","pushType":"branch_deletion","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"}},{"before":null,"after":"7db7a33ac1db157f561a46ad4a4e2d3e5782a17e","ref":"refs/heads/Bindless-Prototype","pushedAt":"2024-09-06T16:37:47.000Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"},"commit":{"message":"Brought branch up to date","shortMessageHtmlLink":"Brought branch up to date"}},{"before":"7db7a33ac1db157f561a46ad4a4e2d3e5782a17e","after":null,"ref":"refs/heads/Bindless-Prototype","pushedAt":"2024-09-06T16:37:46.000Z","pushType":"branch_deletion","commitsCount":0,"pusher":{"login":"Pjbomb2","name":"Payton","path":"/Pjbomb2","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/31225585?s=80&v=4"}}],"hasNextPage":true,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"Y3Vyc29yOnYyOpK7MjAyNC0wOS0xNVQxOTo1MTozNi4wMDAwMDBazwAAAAS22Ekn","startCursor":"Y3Vyc29yOnYyOpK7MjAyNC0wOS0xNVQxOTo1MTozNi4wMDAwMDBazwAAAAS22Ekn","endCursor":"Y3Vyc29yOnYyOpK7MjAyNC0wOS0wNlQxNjozNzo0Ni4wMDAwMDBazwAAAASvIRi-"}},"title":"Activity ยท Pjbomb2/TrueTrace-Unity-Pathtracer"}