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Mesa 3D Graphics Library
C C++ Python Other
branch: geometry-shade…

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bin
configs
docs
doxygen
include
scons
src glsl: only allow "varying in" and "varying out" in geometry shaders
.dir-locals.el
.gitattributes Disable autocrlf on Visual Studio project files.
.gitignore
Android.common.mk
Android.mk radeonsi: initial WIP SI code
Makefile.am mesa/tests: Add tests for the generated shared-glapi dispatch table
SConstruct
acinclude.m4
autogen.sh
common.py scons: Add option to enable floating-point textures.
configure.ac build: Remove EXTRA_LIB_PATH
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