diff --git a/README.md b/README.md index 23f0cfa..8216b40 100644 --- a/README.md +++ b/README.md @@ -43,6 +43,7 @@ So I reverse-engineered the application (for intercompatibility purposes, of cou ## Features - [x] Ambient Sound Control +- [ ] Disabling noise cancelling - [ ] Display battery life and fetch existing settings from device - [ ] Equalizer @@ -54,13 +55,10 @@ For now, only the WH-1000-XM3 is supported. Other headsets may work, but I haven #### **Please report about your experiences using other Sony headset in the [Headset Reports](https://github.com/Plutoberth/SonyHeadphonesClient/issues/29) issue.** -It shouldn't be too much work to add support for a new platform. Open a PR if you'd like to do so. See [For Developers - Adding a new platform](#adding-a-new-platform). - - [x] Windows -- [ ] [Linux](https://github.com/Plutoberth/SonyHeadphonesClient/issues/7) - In Progress by jimzrt +- [ ] [Linux](https://github.com/Plutoberth/SonyHeadphonesClient/issues/7) - In progress by jimzrt - [x] macOS - ## For Developers `git clone --recurse-submodules https://github.com/Plutoberth/SonyHeadphonesClient.git` @@ -79,7 +77,7 @@ Use the provided xcodeproj file. There are two platform dependent parts in the code - the GUI and Bluetooth communication. -For the GUI, you need to copy the relevant parts from ImGui. +For the GUI, you need to copy the relevant parts from Dear ImGui. For Bluetooth, you need to implement `IBluetoothConnector` for your desired platform.