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@brather1ng brather1ng released this Jun 26, 2020

General

  • (Engine) Update equipment and computation data for 3.11.0.
  • (Engine) Computation Alpha: Add support for changes and new gems from 3.11.0.

Bug fixes

  • Fix not being able to open the context menu of build folders over the empty space to the right of the folder name.
Assets 4
Pre-release

@EmmittJ EmmittJ released this Jun 17, 2020 · 6 commits to master since this release

General

  • Added the skill tree data for PoE 3.11.0
  • Added Polish translation (#562, @Traf27)
  • Updated Russian translation (#561, @unchase)

Bug fixes

  • Fixed exception when downloading live skill tree data (#560)
Assets 4
Pre-release

@brather1ng brather1ng released this Mar 20, 2020 · 14 commits to master since this release

  • (Engine) Update equipment and computation data for 3.10.0
  • (Engine) Computation Alpha: Add support for changes and new gems from 3.10.0
  • Extract passive skill tree data deserialization into the Engine (#559)
  • Add support for the new passive skill tree data format (#559)

Bug fixes

  • Use correct assets for drawing Cluster Jewels in Passive Tree
  • Align Ascendancies in Passive Tree visually (#557)
  • Fix not being able to import jewels using the character importer (#558)
Assets 4
Pre-release

@brather1ng brather1ng released this Mar 11, 2020 · 40 commits to master since this release

General

  • (Engine) Update Computation to support 3.10.0's tree changes.
  • Modifiers to skill level and quality are now also visible in the skill's tool tip.

Bug fixes

  • (Engine) Fixed unrestricted supports not supporting any active skills.
  • Fixed a bug related to enabling/disabling secondary skills that stopped the PoB importer from working and lead to crashes when saving a build with secondary skills and reopening it.
Assets 4
Pre-release

@brather1ng brather1ng released this Mar 11, 2020 · 44 commits to master since this release

General

  • Add the skill tree data for PoE 3.10.0
  • The passive tree now supports jewels. This includes drawing socketed jewels with their radius and highlighting nodes in radius when hovering. It also supports Intuitive Leap (#214).
  • Import items is now a full character importer. It can import items, skills, passive trees and jewels, and supports both public and private profiles. (#543)
  • The menu and other commands have been reorganized into a ribbon control and been improved in general. (#547)
  • PoB pastebins can now be imported (#544)
  • There is now a new Skills tab next to Equipment. It serves as a more intuitive alternative to the "Edit Socketed Gems" dialog on inventory slots. (#552)
  • Computation Alpha: Improved skills support, support secondary skills and support socketed gem modifiers (#556)

Bug fixes

  • Fix Poeplanner URL parsing
  • Fix weapon class specific crit multi mods not being counted for the Advanced Generator's crit multi pseudo attribute. (#555)
Assets 4
Pre-release

@brather1ng brather1ng released this Dec 14, 2019 · 152 commits to master since this release

  • (Engine) Update equipment and computation data for 3.9.0
  • (Engine) Computation Alpha: Add support for changes from 3.9.0

Bug fixes

  • Fix program crash when using "Open build directory" (#540)
Assets 4
Pre-release
Pre-release

@EmmittJ EmmittJ released this Dec 11, 2019 · 156 commits to master since this release

General

  • Add jewel support to Equipment and Computation tabs
  • With .NET Core 3 adding support for WPF, we migrated the program to target .NET Core 3.1. To avoid any .NET installation requirements, the required runtime is included in the releases, making them about twice the size.

Bug fixes

  • (Engine) Support Kongor's Undying Rage, fix crash on startup (#536)
Assets 4
Pre-release

@brather1ng brather1ng released this Sep 12, 2019 · 206 commits to master since this release

  • Update equipment and computation data for 3.8.0
  • Computation Alpha: Added support for changes from 3.8.0
  • See also PoESkillTree.Engine v0.1.5
Assets 4
Pre-release
Pre-release

@brather1ng brather1ng released this Sep 4, 2019 · 211 commits to master since this release

Assets 4
Pre-release

@brather1ng brather1ng released this Jun 9, 2019 · 230 commits to master since this release

  • Update equipment and computation data for 3.7.0
  • Computation Alpha:
    • Added support for changes from 3.7.0
    • Significantly improved support of rare item modifiers
    • Added support for jewels (there's no jewel UI, so it can't be used yet)
    • Added "independent" stats (e.g. light radius, character size) to the Computation UI
    • Added the modifiers tooltip to values in "Stats gained on action" in the Computation UI
Assets 4
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