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Commits on Aug 2, 2018
  1. Updated biome_types.json and entities.json for 1.2, 1.4, 1.5 (#939)

    StealthyExpertX authored and Podshot committed Aug 2, 2018
    * Updated biome_types.json with missing definitions
    
    The biome id 127: 'The Void' index was missing from the biome_types.json file so I added the biome id and biome name definition.
    
    * Added a missing comma ","
    
    * Added missing entities.json entity definition.
    
    Added missing entities.json entity definition to line (3 - 8),
    
    ```json
            {
                "id": 61,
                "idStr": "Armor stand",
                "name": "Armor stand",
                "type": "Other"
            },
    ```
    
    * Added 1.4 entities.json and 1.4 blocks.json
    
    Added 1.4 entities.json and 1.4 blocks.json to the PE Folder using 1.2 as a template for editing.
    
    * Added 8x missing entities.json definitions.
    
    Updated and added 8x missing entities to the entities.json definitions
    .
    
    * Added 8x entities to the 1.4 entities.json.
    
    Added 8x missing entities to the 1.4 entities.json.
    
    1. "Trident"
    2. "Cod"
    3. "Tropical Fish"
    4. "Drowned"
    5. "Salmon"
    6. "Pufferfish"
    7. "Dolphin"
    8. "Ice Bomb" (Education Edition)
    
    * Removed invalid 1.4 blocks.json
    
    * Added missing mcver.json indexs for 1.4, 1.5
    
    * Added corrected blocks.json for 1.4 version
    
    Added corrected blocks.json for 1.4 version of the entity definitions at path:
    mcver/PE/1.4/blocks.json
    
    I copied the file directly from the main MCEdit-Unified source from Podshots GitHub directory.
    
    * Formatted entities.json & fixed redundant indexs
    
    Formatted entities.json to make things look cleaner and also fixed all redundant indexes by replacing all pre-existing entities with the 
    "load": "1.2", variable so it preloads existing data from the previous version.
    
    * Added 1.5 blocks.json & 1.5 entities.json files
    
    * Update mcver.json
Commits on Feb 25, 2018
  1. Add files via upload

    StealthyExpertX committed Feb 25, 2018
Commits on Feb 19, 2018
  1. Updated entities.json with new PE Entity defintions

    StealthyExpertX committed Feb 19, 2018
    Added Llama Spit Defintion To PE entities.json at line 183 to 188
    
    Added Llama Mob Defintion To PE entities.json at line 453 to 464
    
    Added Firework Rocket Defintion To PE entities.json at line 45 to 50
    
    Added Evoker Illager Defintion To PE entities.json at line 195 to 200
    
    Added Evocation Fangs Defintion To PE entities.json at line 189 to 194
    
    Added Parrot Defintion To PE entities.json at line 459 to 464
    
    At path mcver\PE\entities.json
  2. Fixed typo in blocks.json and fixed bug with swapped Dark Oak Fence &…

    StealthyExpertX committed Feb 19, 2018
    … Acacia Fence textures
    
    Updated and fixed typo in PE blocks.json defintions
    
    Fixed typo at line 4458
            -          "name": "Acasia Fence",
           +          "name": "Acacia Fence",
    
    Fixed  swapped textures at lines 4460,4467
    
                        "name": "Acacia Fence",
                        "tex": [
                            1,
                            0,
                            15
                        ]
                        "name": "Dark Oak Fence",
                        "tex": [
                            0,
                            1,
                            15
                        ]
Commits on Feb 8, 2018
  1. Updated entities.py with bed tileentity support

    StealthyExpertX committed Feb 8, 2018
    Adds bed tileentity support for 1.12 worlds when using the fill command and clone commands and other world based actions,
    
    #modified otherNames = {} dict and added new index item.
    Added 1x line on line 115 ,
    "bed": "Bed",
    #modified otherNames = {} dict and added new index item.
    Added 1x line at line 93,
    "Bed": "Bed",
    #defines the extra nbt tag types of A bed tileentity and modified baseStructures = {} dict and added new index item.
    Added 3x lines at lines 66, 67, 68
            "Bed": (
                ("color", nbt.TAG_Int),
            ),
    #checks if tileentity is an instance of "Bed" if true checks if tag name is equal to "color" if true sets tag value as 14 #default bed color
    Added 3x lines on lines 189, 190, 191 
                    elif tileEntityID == "Bed":
                        if name == "color":
                            tileEntityTag[name] = nbt.TAG_Int(14)
  2. Added missing 1.12 java tileentities.json

    StealthyExpertX committed Feb 8, 2018
    Added missing tileentities.json file and also added index for the bed tileentity.
Commits on Dec 14, 2017
  1. Corrected missing line 1111

    StealthyExpertX committed Dec 14, 2017
    Corrected missing line 1111: of code was acidently removed during fixing of indentation errors.
    
    pocketMaterials.Tripwire = pocketMaterials[132, 0]
Commits on Dec 11, 2017
  1. Removed comma that was causing the error with json parsing

    StealthyExpertX committed Dec 11, 2017
    on line 9043
    
            before    "name": "Structure Block",
            after    "name": "Structure Block"
  2. Fixed indentations

    StealthyExpertX committed Dec 11, 2017
    Fixed indentation being tabulation instead of four spaces
Commits on Dec 10, 2017
  1. Fixed small indentation error.

    StealthyExpertX committed Dec 10, 2017
    on line 1168 in pymclevel\materials.py
  2. Added PE Structure Block defintions

    StealthyExpertX committed Dec 10, 2017
    Updated pocket-terrain.png,
    Added new id and name defintions to both pocket.json & blocks.json files.
    updated materials.py with pe block id 252 = structure block.