From 13b1af5fb471a6e92c45d6a3f3a5f7edb79308d0 Mon Sep 17 00:00:00 2001 From: kcleary Date: Mon, 24 Jul 2017 14:40:46 -0700 Subject: [PATCH] Update README.md Prior to this commit, the README still contained a reference to the Kvaser linuxcan libs. This commit updates the README to reflect the new can lib being used. --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 3d4fdf7c..1676859b 100644 --- a/README.md +++ b/README.md @@ -365,7 +365,7 @@ like you normally would. Now that all your Arduino modules are properly setup, it is time to start sending control commands. There is an example application to do this that uses a gamepad. The example interfaces to the joystick gamepad via the SDL2 game controller library and sends CAN commands over the control CAN bus -via the Kvaser CANlib SDK. These CAN control commands are interpreted by the respective Arduino +via socketcan. These CAN control commands are interpreted by the respective Arduino modules and used to actuate the vehicle. This application has been tested with a Logitech F310 gamepad and a wired Xbox 360 controller, but should work with any SDL2 supported game controller. Controllers with rumble capabilities will provide feedback when OSCC is enabled or disabled. @@ -377,6 +377,7 @@ be pre-installed. A CAN interface adapter, such as the [Kvaser Leaf Light](https is also required. [Xbox 360 Wired Controller](https://www.amazon.com/dp/B004QRKWLA) + [logitech-F310](http://a.co/3GoUlkN) Install the SDL2 library with the command below.