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Processing.js 2D Game Engine
branch: master
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docs/tutorial syntax fix
mario more tutorial writing
tests updates to master code
Actor.pde more tutorial writing
Boundary.pde more tutorial writing
BoundaryCollisionListener.pde collision update, frame advance, bounded interactor fix
BoundedInteractor.pde collision update, frame advance, bounded interactor fix
CollisionDetection.pde found the collision detection edge case. fixed it. still annoyed with…
CollisionDetection.psd ffs
CollisionDetection2.psd ffs
Decal.pde updates to master code
Drawable.pde updates to the engine, and the demo
GameLoader.pde Fixed repositioning on sprite swaps
Interactor.pde fairly drastic overhaul
JavaScript.pde updates to the engine, and the demo
Level.pde updates to the engine, and the demo
LevelLayer.pde keyhole bonus level
Pickup.pde updates to master code
Player.pde pre-rewrite commit. I'll be moving sprite/path/state code around so t…
Position.pde updates to the engine, and the demo
Positionable.pde more tutorial writing
README "license"
Screen.pde updates to the engine, and the demo
ShapePrimitives.pde pre-rewrite commit. I'll be moving sprite/path/state code around so t…
SoundManager.pde more tutorial writing
Sprite.pde updates to master code
SpriteMapHandler.pde started work on the API and tutorials
SpritePath.pde updates to the engine, and the demo
SpritePathChunker.pde 2-intersect boundary collision fixed. 1-intersect still left. started…
State.pde keyhole bonus level
TilingSprite.pde 2-intersect boundary collision fixed. 1-intersect still left. started…
Tracker.pde appended the tutorial with tracking
Trigger.pde found the collision detection edge case. fixed it. still annoyed with…
ViewBox.pde fairly drastic overhaul
build.bat collision update, frame advance, bounded interactor fix
debugfunctions.pde fixed boundary collisions. Finally
drawbackground.pde sort of working boundary collision again
minim.js updated layer management
processing.js more tutorial writing
spriteengine.pde more tutorial writing
static.gif sort of working boundary collision again

README

A Processing library for use in 2D game making,
fully compatible with online deployedment via
the Processing.js library.

Documentation pending

tests are in the ./tests/ directory

This is a work in progress, but the code is public domain.

- Mike "Pomax" Kamermans
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