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Processing.js 2D Game Engine
JavaScript Processing Other
Branch: regioned
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bin
docs
mario
tests
Actor.pde
Boundary.pde
BoundaryCollisionListener.pde
BoundedInteractor.pde
CollisionDetection.pde
CollisionDetection.psd
CollisionDetection2.psd
Decal.pde
Drawable.pde
GameLoader.pde
Interactor.pde
JavaScript.pde
Level.pde
LevelLayer.pde
Pickup.pde
Player.pde
Position.pde
Positionable.pde
README
Screen.pde
ShapePrimitives.pde
SoundManager.pde
Sprite.pde
SpriteMapHandler.pde
SpritePath.pde
SpritePathChunker.pde
State.pde
TilingSprite.pde
Tracker.pde
Trigger.pde
ViewBox.pde
build.bat
debugfunctions.pde
drawbackground.pde
minim.js
processing.js
spriteengine.pde
static.gif

README

A Processing library for use in 2D game making,
fully compatible with online deployedment via
the Processing.js library.

Documentation pending

tests are in the ./tests/ directory

This is a work in progress pending initial release.
Due to the lack of license, any license that ends up
being put on this will apply retroactively. That
means you can play with it, as long as you realise
that deployment before this becomes a public release
is probably not the best of ideas.

- Mike "Pomax" Kamermans
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