v0.3.2-beta
Pre-release
Pre-release
Changelog:
- Forgot to render Tekto's oceans... doh! Ocean shaders on Tekto have been enabled by adjusting Ocean Alpha values.
Important notes/issues for this release:
- EVE cloud integration with Scatterer must be disabled in the Scatterer settings menu. A patch is included to toggle this off when SVE is also installed (as SVE enables this option). This is a known issue with Scatterer when using cloud layers in EVE that are not RGBA 255,255,255,255.
- Only 1 set of planetary rings can be enabled to use the new ring shaders. Sarnus has these enabled but a patch is included to turn off Jool's if SVE's jool-rings is installed.
Please read all the information in the README file before playing and give me all and any feedback please.