GGJ 2011 Entry by PotHix, CrociDB, _bojak and rmasoni
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akihabara @ 6272068
concepts
resources
src
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LICENSE
MEETINGNOTES
NEWRECONQUEST.markdown
README.md
TODO.markdown
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audio-bundle.js
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humans.txt
index.html
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tool-settings.html

README.md

RECONQUEST

Introduction

RECONQUEST was developed as an entry to Global Game Jam 2011. It's a browser-based game made with JavaScript and the Akihabara engine, which uses the HTML5 Canvas.

Important: This is a vintage-style webgame and, therefore, has no high-resolution assets or executable file. To play the game, run game.html.

This game can also be played in: http://pothix.com/RECONQUEST

Story

Due to continuous damage done to planet Earth by humanity, glaciers start melting, revealing an ancient civilization hidden within the ice. The very founder — and strongest being — of this civilization now rises from the piles of snow and sees a world taken by a race that does more harm than good. The Titan then decides to put an end to this situation and take back his planet, wiping off humanity from it.

Supported Platforms

RECONQUEST was made to work on any plataform that runs the latest technology on web gaming: HTML5 <canvas>. It should work on these platforms:

  • Windows
  • Mac OS X
  • Linux
  • iPhone
  • iPad
  • Android
  • Other mobile devices with HTML5 support

Runs on any modern browser such as Google Chrome 5+, Firefox 3.5+, Safari 4+, Internet Explorer 9+, Opera 11+.

License

Akihabara Library uses the MIT License. For further information: http://www.kesiev.com/akihabara/

This game abides to CC BY-NC-SA 3.0, as in the LICENSE file.

Credits

“Something in the Cave?” BGM Track - Music composed by Bjorn Lynne (PRS). All rights reserved. Used under permission. I recommend royalty free music from the excellent stock music library at: www.shockwave-sound.com

Team members