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Releases: Prisma501/CSMM-Patrons-Mod

CPM 22.4.1

19 Dec 20:12
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Version 22.4.1 A20.6 b9 Stable (NOT A20.5 and lower compatible)

  • Note to self to NOT empty worldgeneration caches on chunkresets on a server that still needs to run after the reset. Please update 22.4 if you have already downloaded it.

Changelog is the same as 22.4:

  • changed consolecommand ResetChunks: fixed region corruption on using chunkresets
  • enabled consolecommand rac (resetadvclaims): enabled command for resetting adv. claim reset areas, without the region corruption. You can use adv. claim reset again!
  • changed command rrp (resetrwgprefabs): now using chunkresets for resetting prefabs again, without the region corruption. Reset all prefabs in minutes!
  • vanilla consolecommand cr (chunkreset) will still cause region corruption if used, except if you use the fix (mod) that O C has created for patching this command.

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CPM 22.4

19 Dec 16:15
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BIG Shoutout to O C, the author of ServerTools. He found out, that deleting a chunk before regenerating it, will cause region corruption. That makes this release possible in the first place.

Version 22.4 A20.6 b9 Stable (NOT A20.5 and lower compatible)

  • changed consolecommand ResetChunks: fixed region corruption on using chunkresets
  • enabled consolecommand rac (resetadvclaims): enabled command for resetting adv. claim reset areas, without the region corruption. You can use adv. claim reset again!
  • changed command rrp (resetrwgprefabs): now using chunkresets for resetting prefabs again, without the region corruption. Reset all prefabs in minutes!
  • vanilla consolecommand cr (chunkreset) will still cause region corruption if used, except if you use the fix (mod) that O C has created for patching this command.

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CPM 22.3

13 Aug 16:48
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Version 22.3 A20.6 b9 Stable (NOT A20.5 and lower compatible)

  • Added settings for Level Jump detection: configure MinJumpLevel, ExcludeAdminLevel and command(s) to execute on detection in CpmSettings.xml
  • Added placeholder ${platformId} for use in commands in Adv. Commandclaim, SpectatorDetection, GodmodeDetection, DamageDetection and LevelJumpDetection. ${steamId} is still in for backwards compatability in existing commands.

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CPM 22.2

30 Jul 14:58
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Version 22.2 A20.6 b8 Experimental (NOT 20.5 and lower compatible)

  • A20.6 b8 compatability
  • Fixed consolecommands bexport and brender: prefab im,- and exporting broke with A20.6 b8
  • Changed consolecommand deactivatebedroll: added Xbox Live support
  • Removed consolecommand givexp: TFP added that command to vanilla

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CPM 22.1

12 Jun 20:07
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Version 22.1 A20.5 b2 Stable

  • Fixed tradingsystem: releasetradingitems (/rti) and canceltradingitems (/cti) were broken due to EOS implementation.

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CPM 22.0

17 May 08:12
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Version 22.0 A20.5 b2 Stable

  • Changed consolecommand lcp (listcpmplayers): added ability to search players by XBL id. Renamed steamId to PlatformId in playerlisting.
  • Fixed WebUI not using custom settings: settings were loaded after the WebUI initialization, causing WebUI to always use default settings.
  • Fixed consolecommand rrp (resetrwgprefabs): stopped using TFP code to check if a prefab has a landclaim in it. That is bugged. It will only "see" the first landclaim placed by a player, causing prefabs that contain players 2nd, 3rd, 4th etc landclaim to be reset even with setting on to not reset claimed prefabs. Wrote my own implementation to fix it.

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CPM 21.9

10 May 11:03
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Version 21.9 A20.5 b2 Experimental

  • A20.5 b2 Experimental Compatibility

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CPM 21.8.1

03 May 09:25
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Version 21.8.1 A20.4 b42 Stable

  • Fixed consolecommand ds (donorslots): donorslots broke with previous release. This minor update fixes it.

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CPM 21.8

02 May 21:37
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Version 21.8 A20.4 b42 Stable

  • Added gamepass player support for offline players: added gamepass offline players support for ReservedSlots (ds), ResetPlayerData (rpd), ResetLevel (rl), ResetDroneData (rdd), SetDeathCount (sdc), WipeInventory (wi), ResetSkillPoints (rs), AddFriend (af).

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CPM 21.7

26 Apr 20:54
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Version 21.7 A20.4 b42 Stable

  • Updated CPM WebUI to 1.8.0: show EOS Id on landclaimblocks and beds. Landclaim color green for active lcb's and red for inactive lcb's

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