SkyFire is a MMORPG Framework based mostly in C++.
SkyFireEMU is a MMORPG Framework based mostly on C++. It is completely open source, and is community supported. It is derived from CactusEmu, TrinityCore, and MaNGOS, the Massive Network Game Object Servers, and is based on the code of there projects with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the ingame mechanics and functionality.
It is completely open source; community involvement is highly encouraged.
If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.
For further information on the SkyFire project, please visit our project website at projectskyfire.org.
Supported Client Version
MoP 4.0.6a Build 13623
- Platform: Linux, Windows or Mac
- Processor with SSE2 support
- ACE = 6.1.4 (included for Windows)
- MySQL = 5.6.36 (Windows / Linux)
- CMake = 3.8.1 / 2.8.9 (Windows / Linux)
- OpenSSL = 1.0.2L
- GCC = 4.7.2 (Linux only)
- MS Visual Studio = 15 (2017) (Windows only)
Detailed installation guides are available in the wiki for [Windows] (http://wiki.projectskyfire.org/index.php?title=Installation_Windows), [Linux] (http://wiki.projectskyfire.org/index.php?title=Installation_Linux) and [Mac OSX] (http://wiki.projectskyfire.org/index.php?title=Installation_Mac_OS_X).
Issues can be reported via the Github issue tracker.
Please take the time to review existing issues before submitting your own to prevent duplicates.
Fixes are submitted as pull requests via Github.
License: GPL 3.0
Read file COPYING
Authors & Contributors
Read file THANKS