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ModularWarfare - Minecraft 1.12.2 Gun Mod
Java
Branch: new-no-armors
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run/ModularWarfare added weapon switch delay Jul 12, 2019
src/main fixed snipe sensibility and precision Nov 20, 2019
temp Initial 1.12 Jan 11, 2019
.gitignore Update .gitignore May 2, 2019
LICENSE
ModularWarfare_Client.launch
ModularWarfare_Server.launch Added Sten/Sterling Apr 29, 2019
README.md Update README.md Jul 15, 2019
build.gradle hitmarker + headshot update Jul 2, 2019
gradle.properties Initial 1.12 Jan 11, 2019
templatecp.zip Armor Update Apr 19, 2019

README.md

Modular Warfare

Notes: If you want the extra armors feature, look to the master branch (discontinued branch).

New features:

  • Added officialmw pack (M4A1, armors and clothing)
  • Fixed serverside loading
  • Fixed raytracing
  • Better arms rendering and optimization
  • Added ammo hud
  • Better sounds managment
  • Added muzzleflashes
  • Added Blood effect
  • Optifine compatibility
  • Hitmarker mode (Configurable)
  • Headshot Detection
  • Added Sniper Scopes (x4, x8, x15)
  • Dynamic Crosshair (Configurable)
  • The bullet accuracy depends of the movement of the player (Better if sneaking)
  • Added equip sounds
  • Added flyby sounds
  • Added aim animation on third person

New JSON config (Guns):

  • "scopeType": "", (Ex: "scopeType": "4x")
  • "gunDamageHeadshotBonus": (Ex: "gunDamageHeadshotBonus": 2)
  • "allowSprintFiring" (Ex: "allowSprintFiring": true)
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