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Releases: Provenance-Emu/Provenance

3.1.0a2: fix game more info not showing

10 Jun 21:18
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Pre-release

Fixes issues from 3.1.0a1

  • Fixed "Game Info" screen not showing
  • Fixed JIT'd Flycast was actually JIT-less Flycast.

3.1.0a1 Release Notes

Pre-Release Notes

This pre-release includes a major overhaul of iCloud synchronization, significant improvements to the game import process, and various UI/UX refinements and bug fixes.

✨ New Features & Major Enhancements

  • Overhauled iCloud Synchronization (bug/ios-icloud-not-syncing branch focus):
    • Vastly improved reliability and performance of iCloud sync for ROMs, save states, BIOS files, and screenshots.
    • Smarter handling of file downloads, uploads, and conflict resolution.
    • Optimized database interactions during sync to reduce overhead and prevent crashes (e.g., using game cache, batch processing).
    • Correctly handles scenarios like initial app load with existing iCloud files, turning iCloud sync on/off, and background file changes.
    • Improved deletion handling: files deleted from iCloud are now correctly removed locally and from the database, and vice-versa.
    • Refactored sync logic into dedicated Syncer classes for better organization and lifetime management.
    • Enhanced logging and error reporting for iCloud operations.
  • Game Importer Refinements:
    • Improved logic for handling multi-disc games (CUE/BIN, M3U) to ensure all associated files are correctly processed before an import is marked complete.
    • Better error handling for late-arriving files, preventing premature completion of the import queue.
    • Refactored import logic to defer processing when necessary and to correctly handle paused or busy importer states.
  • UI & UX Improvements:
    • Game Info Display: The "Game Info" option in context menus now correctly presents a detailed, paged view for game information (related to ConsoleGamesView and PagedGameMoreInfoView refactor).
    • Refined alert dialogs and confirmation prompts (e.g., when deleting ROMs).
    • Improved handling of controller inputs, including L3/R3 buttons for older controllers.

🐛 Bug Fixes

  • iCloud & Sync: Early support - CloudKit broken, iCloud drive on iOS/iPad OS only.
    • Fixed numerous crashes and synchronization issues related to Realm database access during iCloud operations.
    • Resolved pathing issues where iCloud URLs could be duplicated or incorrectly formed.
    • Addressed bugs related to deleting and then re-adding the same file via iCloud.
    • Fixed issues with file management when turning iCloud sync off (e.g., removal of iCloud files).
    • Corrected handling of battery save directory names.
  • Importer:
    • Fixed an index-out-of-bounds error when multiple items were removed from the import queue.
    • Addressed issues where the game importer's ROMs path could become incorrect when toggling iCloud.
  • General:
    • Fixed logic for deleting multi-disc ROMs to handle all associated files.
    • Resolved potential issues with PVImageFile path validation.
    • Addressed various compilation warnings and minor code issues.

Cores

  • JIT and JITless Dreamcast cores
    • Very early test release. Many known issues. Audio/Video sync speeds wrong.
    • Sonic Adventure and SA2 sometimes loads, sometimes doesn't. May depend on BIOS versions

🛠️ Other Changes

  • Extensive code refactoring for clarity, reusability, and maintainability (e.g., removing unused code, DRY principles).
  • Updated project files and build settings (e.g., build variables, minimum deployment target to 16.0).
  • Improved localization string handling.
  • Enhanced logging throughout various modules.
  • Updated to use cache layers more effectively to reduce direct database hits.

3.1.0a1 Pre-release

10 Jun 16:53
0e3c2e7
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3.1.0a1 Pre-release Pre-release
Pre-release

Pre-Release Notes

This pre-release includes a major overhaul of iCloud synchronization, significant improvements to the game import process, and various UI/UX refinements and bug fixes.

✨ New Features & Major Enhancements

  • Overhauled iCloud Synchronization (bug/ios-icloud-not-syncing branch focus):
    • Vastly improved reliability and performance of iCloud sync for ROMs, save states, BIOS files, and screenshots.
    • Smarter handling of file downloads, uploads, and conflict resolution.
    • Optimized database interactions during sync to reduce overhead and prevent crashes (e.g., using game cache, batch processing).
    • Correctly handles scenarios like initial app load with existing iCloud files, turning iCloud sync on/off, and background file changes.
    • Improved deletion handling: files deleted from iCloud are now correctly removed locally and from the database, and vice-versa.
    • Refactored sync logic into dedicated Syncer classes for better organization and lifetime management.
    • Enhanced logging and error reporting for iCloud operations.
  • Game Importer Refinements:
    • Improved logic for handling multi-disc games (CUE/BIN, M3U) to ensure all associated files are correctly processed before an import is marked complete.
    • Better error handling for late-arriving files, preventing premature completion of the import queue.
    • Refactored import logic to defer processing when necessary and to correctly handle paused or busy importer states.
  • UI & UX Improvements:
    • Game Info Display: The "Game Info" option in context menus now correctly presents a detailed, paged view for game information (related to ConsoleGamesView and PagedGameMoreInfoView refactor).
    • Refined alert dialogs and confirmation prompts (e.g., when deleting ROMs).
    • Improved handling of controller inputs, including L3/R3 buttons for older controllers.

🐛 Bug Fixes

  • iCloud & Sync: Early support - CloudKit broken, iCloud drive on iOS/iPad OS only.
    • Fixed numerous crashes and synchronization issues related to Realm database access during iCloud operations.
    • Resolved pathing issues where iCloud URLs could be duplicated or incorrectly formed.
    • Addressed bugs related to deleting and then re-adding the same file via iCloud.
    • Fixed issues with file management when turning iCloud sync off (e.g., removal of iCloud files).
    • Corrected handling of battery save directory names.
  • Importer:
    • Fixed an index-out-of-bounds error when multiple items were removed from the import queue.
    • Addressed issues where the game importer's ROMs path could become incorrect when toggling iCloud.
  • General:
    • Fixed logic for deleting multi-disc ROMs to handle all associated files.
    • Resolved potential issues with PVImageFile path validation.
    • Addressed various compilation warnings and minor code issues.

Cores

  • JIT and JITless Dreamcast cores
    • Very early test release. Many known issues. Audio/Video sync speeds wrong.
    • Sonic Adventure and SA2 sometimes loads, sometimes doesn't. May depend on BIOS versions

🛠️ Other Changes

  • Extensive code refactoring for clarity, reusability, and maintainability (e.g., removing unused code, DRY principles).
  • Updated project files and build settings (e.g., build variables, minimum deployment target to 16.0).
  • Improved localization string handling.
  • Enhanced logging throughout various modules.
  • Updated to use cache layers more effectively to reduce direct database hits.

3.0.6a Mostly 3DS improvements, RA update

01 Apr 04:35
3.0.6a
6a2482c
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[3.0.6] - 2025-03-16

Special thanks to all contributors and testers who helped make this release possible.

Added

  • Core Options Menu for RetroArch cores
  • Enhanced search functionality with auto-hiding search bars
  • Improved disc selection menu for multi-disc games
  • Support for custom textures in 3DS games
  • RAR archive support in file enumeration

Improved

  • Major 3DS performance optimizations:
    • NEON-optimized shader interpreter
    • Enhanced Vulkan rendering pipeline
    • Audio processing improvements with NEON optimizations
    • Camera, gyro, and microphone support
    • Async presentation for smoother gameplay
  • Updated Mednafen to version 1.32.1
  • Improved RetroArch cores with better Vulkan support
  • Enhanced continues section with optimized paging
  • Threaded rendering and realtime improvements
  • Fixed CPU deadlock issues

Fixed

  • Fixed search functionality in Home and Console views
  • Fixed tvOS build issues
  • Resolved logging issues
  • Fixed immediate import on conflict resolution
  • Various crash fixes and stability improvements

Full Changelog: 3.0.5...3.0.6

What's Changed

Full Changelog: 3.0.5...3.0.6a

3.0.5 UI/UX, performance and bugs

13 Mar 02:45
84c9953
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What's Changed

Full Changelog: 3.0.4...3.0.5

3.0.4 UI/UX Tweaks

08 Feb 22:56
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Release 3.0.4: UI Improvements, Core Updates, and Preliminary Work on New Features

This release includes significant updates and improvements:

  • UI Enhancements:

    • Improved game cell styling and marquee text for game titles
    • Updated settings icon and menu structure
    • Fixed media cache to prevent artwork clipping
  • Core Updates:

    • Added preliminary support for Philips CD-i (WIP, not available in App Store)
    • Updated RetroArch assets and MAME plugins
    • Added NooDS core
    • Improved Dolphin core Vulkan loading
    • Added multiple test cores for Flycast (Dreamcast emulation WIP, not in App Store)
  • DeltaSkins Feature (WIP):

    • Initial integration of DeltaSkins system for testing and development
    • Added preliminary skin preview and management functionality
    • Note: This feature is not yet usable and is for internal testing only
  • System Improvements:

    • Enhanced core filtering for disabled and app store incompatible cores
    • Updated system settings and core project views
    • Improved handling of unsupported cores in App Store builds
  • Build and CI/CD:

    • Fixed tvOS build issues
    • Updated CI/CD step versions
  • Other:

    • Various bug fixes and performance improvements
    • Updated documentation and What's New for 3.0.4

This release focuses on UI polish and emulation core support, while laying the groundwork for future features like CD-i and Dreamcast support, and the DeltaSkins system. These new features are still in development and not yet available for general use.

3.0.3 Crash and video fixes

24 Jan 01:31
878b9bc
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What's new in 3.0.3:

• Improved core scanning to prevent startup crashes
• Enhanced error handling for RetroArch cores
• Fixed Intellivision on-screen controls
• Fixed 3DS settings not applying
• Improved graphics performance and less 3DS texture issues with custom MoltenVK implementation
• Fixed Atari Jaguar video rendering
• Added support for zipped BIOS files (Neo Geo and others)
• Various stability improvements and bug fixes
• Improved import conflicts system selection workflow

3.0.2 Bug fixes, BIOS fixes, controls

16 Jan 05:20
3.0.2
5e605ff
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What's New in Version 3.0.2:

• Improved app stability and startup performance
• Added crash reporting for better reliability
• Enhanced Saturn and Jaguar controller support
• Instant updates for 3DS settings like resolution scaling and CPU speed
• BIOS importer and automatic scanner improvements and fixes
• Various bug fixes and optimizations

Thank you for your continued support! If you're enjoying Provenance, please consider leaving a review.

Bug fixes

12 Jan 19:42
3.0.1
afd0cba
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First app store bug fix release

  • fixed themes not fully applying on change
  • fixed crash in Save States pause menu to view
  • fixed some homepage graphical bugs
  • fix core options settings UI not updating on value change (though values were indeed being changed)
  • fixed 3DS layout/touch/rotation size issues
  • Added/fixed some 3DS options, such as overclocking and underclocking
  • Metal / OpenGL option text inverted to clarify that Metal is always on by default and does not require a Plus subscription.
  • Added iOS 16 support (the big one)
  • Systems list filters out unsupported systems
  • systems list improved layout
  • fixed crash in file size calculation caching
  • faster app boot
  • removed unsupported Jaguar CD entry
  • add retroarch mupen-next core

App Store

12 Jan 19:41
3.0.0
d0ba158
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App Store first release.

Complete re-write of the UI, importer, database matching, audio engine, video engine etc.

2.2.0 Release

09 Dec 14:33
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[2.2.0] - 2022-12-02

Super special thanks to @Carter1190 @dnicolson @ianclawson @mrjschulte @stuartcarnie for providing pull requests.
Special thanks for all the Patreon and Discord members that provided testing feedback and support.

Added

  • Light/Dark theme
  • tvOS artwork options
  • Saturn Core options
  • Option for onscreen joystick with keyboard on/off, or never.
  • add build.yml for github actions
  • stella: joystick deadzone

Fixed

  • tvOS various layout, styling improvements
  • fixes #1915 joystick layout busted
  • BoxArt fix nil crash
  • add sfc extension
  • Catalyst, fix crash on game load
  • catalyst: remove broken bliss
  • fixes #1973 incorrect paths in xcworkspace
  • fixes #1991 Fixes mupen plugin paths
  • fixes #1997 update ios launch storyboard
  • fixes #2010 remove unused codesign settings
  • disable broken contributors.yml
  • fix various tvos targets with wrong target platfrm
  • fixes #1814 Use documents for image cache
  • Fixes #1814, lib deletion and icloud fixes
  • fixes #1986 adds ways to press start in SS
  • fixes #1986 Saturn start MFi, I think.
  • fixes #2019 Mednafen SNES A/B swap
  • fixes #2026 joyPad move works, clear BG
  • fixes #2027 importer double run and deleting
  • fix archive step
  • fix artwork download
  • stella: don’t crash on 2nd load
  • stella: updated and cheats,save support
  • closes #1765 map dualsense home to pause on saturn
  • closes #1765 map dualsense home to pause on saturn
  • closes #1888 fix n64 scaling
  • closes #1903 tvos build broken
  • conflicts manager add delete option

Updated

  • Min target iOS 13 all around
  • More localised strings and xib's
  • SwiftUI additions and fixes

PRs

  • Merge branch 'feature/dos-box' into develop
  • Merge branch 'remove-unneeded-styling' into develop
  • Merge branch 'remove-unneeded-table-generics' into develop
  • Merge pull request #1919 from Provenance-Emu/feature/dos-box
  • Merge pull request #1995 from dnicolson/style-fixes
  • Merge pull request #2006 from Provenance-Emu/pullrequests/dnicolson/general-cleanup
  • Merge pull request #2015 from dnicolson/fix-constraint-warnings
  • Merge pull request #2016 from dnicolson/use-tvalertcontroller
  • Merge pull request #2017 from dnicolson/remove-unneeded-styling
  • Merge pull request #2018 from dnicolson/use-system-background-for-settings
  • Merge pull request #2025 from Provenance-Emu/largeGameArt-Support
  • Merge pull request #2028 from dnicolson/add-light-theme
  • Merge pull request #2029 from Provenance-Emu/tvOS-GameInfo-Tweaks
  • Merge pull request #2030 from Provenance-Emu/feature/JoystickFixes
  • Merge pull request #2033 from dnicolson/fix-library-bottom-separators
  • Merge pull request #2036 from Provenance-Emu/feature/gh_build_action
  • Merge pull request #2038 from Provenance-Emu/mrjschulte_section_header_fix_tvOS

GitLog

  • Add theme switcher
  • Add ThemeOptions enum
  • Adjust cell height as needed
  • AppDelegate refactor code, improve URL open
  • AppDelegate start of save open
  • azure 14.1
  • azure pipeline macos-12
  • azure turn off xcode pretty
  • azure update to newer xcode/macos
  • cdx4 fix submodule
  • cicd remove UIBrackgroundModes processing
  • citra: combine platforms
  • core 4do updates to fix tvos
  • cores framework don’t embed
  • cores table view, hide unsupported cores unless on
  • Cores, add .core.name to ones that didn’t
  • cxd4 fix submodule bs
  • delete dup schemes, new shaders, blissemu framework
  • delete old tvos schemes and rename others
  • desmume2015 readd and fix debug
  • duckstation: fix some build stuff
  • entitlements remove ones that break xc cloud
  • Extend navigation bar
  • Extensions placeholders for new ones
  • fastlane update
  • Fix 4do build and almost works, bad gfx freedo
  • Fix and update Marketing Version 2.1.2
  • Fix button height constraint warning
  • fix catalyst builds
  • Fix cell background color
  • Fix cell font sizes
  • Fix controller selection table cell focus
  • Fix entitlement paths for 2 extions
  • Fix extensions in build
  • Fix iCade controller cell background
  • Fix iCloud, Spotlight entitlement, re-import path
  • fix ios/tvos build
  • Fix library options cell background color
  • Fix logs crash
  • fix macos/catalyst build and export
  • Fix navigation bar tint color
  • Fix PVFile iCloud paths incorrect
  • Fix slider cell text alignment
  • fix some warnings and self capture
  • Fix stack spacing constraint warning
  • fix submodules
  • Fix SwiftUI crash on iOS 16
  • fix tvos availability
  • Fix tvOS build
  • flycast builds
  • flycast, fbneo, dolphin fix some build stuff
  • Frameworks combined into single multi-platform!
  • fuse fix some build stuff
  • game view cell, hide delete text on start
  • GameLibVC fix potential crash
  • gba remove driverkit
  • gcdweb fix QOS
  • genesis: reflector2static libs, submodule 4 upstrm
  • gh action fix xcodebuild command
  • gh action macos-12
  • git insists on touching these submodules
  • github action build test
  • GitHub actions disable broken ones
  • gitignore .xcarchive
  • Hide unsupported cores from conflicts unless on
  • iCloud containers fix thread issue/warning
  • icloud sync catch exception
  • Improve how theme is set
  • Info.plist add ITSAppUsesNonExemptEncryption
  • Info.plist fix xcode cloud issues
  • Install the CodeSee workflow. Learn more at https://docs.codesee.io
  • intellivision respond protocol fixes
  • ios fix gliden compile
  • iOS settings menu replace (i) with >
  • jaguar: core update video fixes
  • Launch screen add brazil locale
  • libretro build flags update
  • Make web server alerts consistent
  • mednafen fix targeted device families
  • mednafen refactor controls to catagory
  • mednafen: refactor compiler flags to xcconfig
  • mednafen: remove broken options,controller reorder
  • melon DLOG for nslog
  • melonds build flags update
  • MetalVC minor catalyst chagnes
  • mu fixed embedded framework
  • mupen audio on/off callbacks
  • mupen speed option
  • mupen: fix crash on load
  • mupen: hi res off by default, fix catalyst
  • n64 controller fix warning
  • obscure cores various build fixes
  • On screen controller adjustments
  • option lcd filter
  • Patreon features
  • pcsx reamred builds
  • pcsx submodule
  • pcsx, fix submodule again
  • PCSXRearmed added to build
  • play: builds with gfx and audio callbacks
  • play: fix build
  • play: fix release build
  • Prevent bottom separators from disappearing
  • project remove nil file
  • ps2: add bios info
  • PVGenesis -Os
  • PVLIBRARY fix copy/embed
  • PVLogVC fix tvOS color error
  • Reduce the width of log buttons
  • Remove Bliss, its breaking CI
  • remove broken cores from the build
  • Remove cancel action from alert
  • Remove cell background color
  • remove duckstation from the build
  • Remove forced dark interface style
  • Remove iOS 11 conditional
  • Remove iOS 13 conditionals
  • remove old vibrate for xccloud
  • Remove PVRadioOptionRow and PVRadioOptionCell
  • Remove red cell background
  • Remove redundant style
  • Remove SettingsTableView class
  • Remove styles in favor of defaults
  • Remove SystemSettingsCell
  • Remove SystemSettingsHeaderCell
  • Remove unimplimented extensions from app target
  • Remove unneeded code
  • Remove unneeded guard clause
  • Remove unneeded ifdef
  • Remove unneeded QuickTableView generics (#2031)
  • Remove unneeded section header styles
  • Remove unneeded styling
  • Remove unused code
  • Remove unused file
  • remove unused macos xib
  • Remove unused styling
  • Remove unused variable
  • Remove VecXGL submodule
  • rename o2em and jaguar cores to PV..
  • Replace remaining com.provenance-emu with org.provenance-emu
  • Replace sync network with async for artwork
  • Replace UIWebView with WKWebView
  • retro: add bliss, 4do, some organization
  • retro: add game music and vicx
  • retro: all the cores
  • retro: fix build missing #endif
  • retro: fix framework dyload
  • retro: fix tvos bitcode
  • retro: gme builds and links
  • retro: gme fix tvos build
  • retro: gme loads
  • retro: gme plays
  • retro: metal video doesn’t crash but still odd
  • retro: potator loads, fix static rom buffer copy
  • retro: remove VecXGL for libretro version
  • retro: software fb callback and pixl fmt fixes
  • retro: split core into categories, add cores
  • retro: the final cores! for now
  • retro: tvOS builds
  • retro: update core submodules
  • retro: video callback pitchshift work
  • rice: use newer branch, fixes catalyst
  • Set library header background
  • Set navigation bar style only for game library
  • Set overrideUserInterfaceStyle
  • Set settings button font only on tvOS
  • Settings webDav always tvOS and sim
  • Settings, disable swiftUI in iOS 13
  • shaders add support for lcd/crt screen option
  • Simplify code
  • Single frameworks, catalyst, macos
  • snes n64 fix a/b and deadzone
  • snesticle builds
  • snesticle: remove from app, needs work
  • snesticle: tvos, add to ios build
  • spotlight scheme update depends
  • stella module fix
  • stella snapshot
  • stella xcconfig
  • stella: delete duplicate files
  • stella: use a submodule and static libs
  • submodules: Single framework, macos
  • swap experimentalCores option with unsupported
  • swiftpm updates
  • swiftpm update depends
  • SwiftUI flow — make landing screen the console carousel if any consoles available, reduce side menu open width
  • systems.plist update ext and bios for new cores
  • tic80 add submodule
  • tic80 submodule
  • tvos add missing enums
  • tvOS don’t copy glsl to docs
  • tvOS fix duplicate symbols in mupen/gliden
  • tvOS Fix jaguar compile
  • tvOS fix missing target warnings, introspect err
  • tvOS hide metadata edit behind #if TVOS_HAS_EDIT
  • update bliss
  • Update bliss submodule, 2 targets
  • Update deployment targets
  • Update MednafenGameCore.mm
  • Update PVGameLibrarySectionHeaderView.swift
  • Update PVGameLibraryViewController.swift
  • Update PVGameLibraryViewController.swift
  • Update PVGameLibraryViewController.swift
  • Update PVGameLibraryViewController+CollectionView.swift
  • Update PVG...
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