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Celebration Mk2 not properly destroying tiles #2304
Comments
??? Lines 337 to 347 in 356cdaa
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does it really matter to you if a weapon and a ammo type cant destroy tiles also i went throw the console you sent and it seems it doesn't register stone as a block minable with a pickaxe or bombs |
causing it not to break it but break everything around it |
Of course it matters, all other launcher type guns when used with tile destroying ammo work as intended/expected except this one so I'm considering this a defect. |
Celebration Mk2 hasn't been added to terraria-server-api's custom itemid set (ItemID.Sets.Explosives) |
Reproduction steps (if applicable)?
Not sure rn if this is an issue with only mini nuke II or happens with all tile breaking ammo for celebration mk2.
Any stack traces or error messages (if known)?
I've pasted the full log messages of when I started and stopped spamming Celebration Mk2 and the same for Rocket Launcher.
2021-05-13 09:24:19 - Utils: INFO: Broadcast: sleepy: start using celebration mk2
2021-05-13 09:24:35 - Utils: INFO: Broadcast: sleepy: end using celebration mk2
2021-05-13 09:24:42 - Utils: INFO: Broadcast: sleepy: start using rocket launcher
2021-05-13 09:24:51 - Utils: INFO: Broadcast: sleepy: end using rocket launcher
Any screenshots?
none atm but I can try to record it if rly necessary
Any log messages from files that end in
.log
or.txt
? What are the last 100 log messages from the server console?see above
What plugins and what versions of those plugins are you running?
only TShock
If I didn't provide any logs this issue, please close my issue immediately. I'm sorry for the inconvenience.
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