http://Pryme8.github.io/Das_Noise for examples. WIP EDITOR => http://Pryme8.github.io/Das_Noise/editor.html
Ill put some documentation up at some point... but I figured this is simple enought to figure out from the examples. Some of the calculations really need to be improved.
Coming Soon:
- Import/Export
- More Filters
- Animations
- Better/Alternitive Wurley
- 3d Editor
- More noises ported from GLSL
- Experemental Noises of my own creation.
- More modes of distance.
Free to use, but please at least post some credits to =>
/************************************************************************
Andrew V Butt Sr. - Pryme8@gmail.com
Pryme8.github.io
//Compilation of Standard Noises for Javascript version 1.1.0;
Special Thanks to Stefan Gustavson (stegu@itn.liu.se),
and Peter Eastman (peastman@drizzle.stanford.edu)
Some of this code was placed in the public domain by its original author,
Stefan Gustavson. You may use it as you see fit, but
attribution is appreciated.
*************************************************************************/
Started 8-16-2016