A modification of Unity's standard First-Person Controller for tile-based movement.
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README.md

README.md

TileBasedFirstPersonMovement

A modification of Unity's standard First-Person Controller for tile-based movement.

  • The player moves along the x- or z-axis in set increments. alt-text

  • If they hit a wall, they bounce back to their original position. alt-text

  • Movement directions are calculated based on camera direction. alt-text