A 2D cooperative arcade shooter built in C#/XNA.
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FourGuns
LevelEditor
TileEditor
TileEngine
.gitignore
FourGuns.sln
LICENSE
Level Editor Instructions.txt
Postmortem_Daniel.md
Postmortem_Jayson.md
Postmortem_Jim.md
Postmortem_Sean.md
Postmortem_Shiv.md
README.md

README.md

Four Guns

logo

A 2D cooperative arcade shooter. Created in Game Software Development 3 at Rochester Institute of Technology in the spring 2011 quarter.

Game Modes

  • 1-4 player wave survival, make it through all five rounds.
  • 1-4 player free-for-all, first player to 15 kills wins.

Built With

  • C#
  • XNA 4.0 Refresh
  • Visual Studio 2010

Developers