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@Ebag333 Ebag333 released this Jun 9, 2017 · 12 commits to master since this release

New Features

  • Custom Colors: Background and foreground colors can now be set. Settings can be found in the preference pane. Enjoy your custom dark themes!
  • Font Sizes: Added 13-16 as available font sizes.

Boring Technical Stuff

  • Tweaks to build process.
  • Catch up bugfixes from Pyfa-org.
  • Bunch of bug fixes around GUI related stuff.
  • Rework various GUI elements to better handle extremely large font sizes. With extreme font size, a number of elements would overflow. Some data is trimmed now to prevent that from happening.

Fit
Fit

Assets 4

@Ebag333 Ebag333 released this May 30, 2017 · 55 commits to master since this release

Primarily a maintenance release, this greatly improves the quality of the Pyfa codebase, making this far easier to maintain and work on.

To Use

Windows Users: Download Pyfa_Windows.zip or Pyfa_Windows_x64.zip, extract, and run pyfa.exe
Linux/OSX Users: Download the archive (.zip or .tar.gz), extract, and run python .\pyfa.py

Boring Technical Stuff

  • Update the build to re-enable graphs
  • Solved 2059 coding issues, resolving many minor bugs, eliminating complex code, and generally improving the code quality.
Assets 4
May 22, 2017
Merge pull request #101 from Pyfa-fit/development
2017.05.21
May 22, 2017
Merge pull request #101 from Pyfa-fit/development
2017.05.21

@Ebag333 Ebag333 released this May 22, 2017 · 107 commits to master since this release

To Use

Windows Users: Download Pyfa_Windows.zip or Pyfa_Windows_x64.zip, extract, and run pyfa.exe
Linux/OSX Users: Download the archive (.zip or .tar.gz), extract, and run python .\pyfa.py

New Features

  • Revert skill: Can now revert back one skill change on individual skills in the char sheet. This allows you to undo the last change on a per skill basis.
  • Requirements: Greatly simplified requirements, making it easier to install (for users on Linux/OS X, and developers) and making the build packages significantly smaller.
  • Game Database: Update to latest version.
  • Pricing Stat Pane: For the minimal view, only include "above the line" items. This means that the minimal view will only show price totals for the hull and modules, as many people believe ammo, drones, and implants to either be sunk costs (spent regardless), or items that aren't often replaced. The full view will remain as is, showing full pricing for all items, and the pane will continue to default to the full view.

Boring Technical Stuff

  • Handle ship names with unicode characters in them
  • Catch up bugfixes from Pyfa-org related to characters. Thanks @blitzmann
  • Correct AppVeyor build numbers to use month instead of minute.
  • Large amount of code cleanup done to improve code quality.
  • Enable Linux and OS X builds for better testing, and to prepare for releases for them. (Note: If you'd like to test/assist with Linux/OS X builds, please reach out to me.)
  • Setup automatic upload of Linux and OS X builds to AWS.
  • Fix EVEMon character import where security status was not passed.
  • Catch up bugfixes with migrations, fighter prices, and removing something when it doesn't exist. Thanks @blitzmann
  • Improve logging in problematic areas, and convert old print statements to logbook.
Assets 4

@Ebag333 Ebag333 released this Apr 28, 2017 · 107 commits to master since this release

Boring Technical Stuff

  • Add T3D tactical modes back in. Thanks bienator for catching this.
Assets 4

@Ebag333 Ebag333 released this May 12, 2017 · 210 commits to master since this release

New Features

  • User Configurable Font Settings: Users can now configure a bunch of settings in the preferences window for font type, style, size, and weight. This should alleviate issues, especially for users with less commonly sized displays.

Boring Technical Stuff

  • Catch a bunch more errors that can cause stack traces.
  • Merge downward changes from Pyfa-org into Pyfa-fit.
Assets 4
Apr 28, 2017
Merge pull request #75 from Pyfa-fit/development
2017.04.26_2

@Ebag333 Ebag333 released this Apr 27, 2017 · 398 commits to master since this release

New Features

  • Add slot column to market browser: Now shows a slot icon in the market browser so you can more easily identify high/mid/low/rig.
  • Extend the skills context menu to more objects: Cherry picks an enhancement from @blitzmann, then extends it further to also include boosters and implants.
  • Enhancement: Recent Ship Fit List: Caches a list of recently used fits, allowing you to more easily switch between them.
  • User Updatable Database: Users can now update the game database themselves! While not everything can be updated (effects, new features, etc have to be done via development time), this lets users get a jump start and not have to wait for a new build of Pyfa every patch. See more here.
    This feature is driven heavily by EsiPy. Many thanks to @Kyria!

Boring Technical Stuff

  • Move some fighter effects to their own stacking penalty group.
  • Catch and handle errors when we destroy context menus before they are fully created.
  • Correctly show remote repair drones repair amount, and include them in the remote repair stat pane.
  • Trap errors that can be generated when a context menu is destroyed before it's fully loaded.
Assets 4

@Ebag333 Ebag333 released this Apr 17, 2017 · 455 commits to master since this release

Boring Technical Stuff

  • Fix typo that causes an annoying error box.
Assets 4
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