The world's first code logo.
compile.sh creates the final q42.js
deploy.sh compiles and deploys to static.q42.nl, assuming you have access rights to it
How to create a canvas2d module
- Rename the module in all places eg line 2 AND line 7
- Override any method as needed, starting with
Modules: scaling, and going beyond the boundaries
By default, your canvas element is sized as a regular image with the logo touching all edges. You are expected to render a logo that defaults to that same visual size, even if you enlarge the canvas for funky effects: