diff --git a/server/events.lua b/server/events.lua index f50d23d37..8931d02d8 100644 --- a/server/events.lua +++ b/server/events.lua @@ -195,11 +195,13 @@ RegisterNetEvent('QBCore:CallCommand', function(command, args) local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end - local chatargs = {args = {'/'..command }} - for _,v in pairs(args) do - chatargs.args[#chatargs+1] = v + local newargs = command + if args then + for _, v in pairs(args) do + newargs = newargs .. ' ' .. v + end end - TriggerClientEvent('chat:addMessage', src, chatargs) + TriggerClientEvent('QBCore:Client:CallCommand', src, newargs) end) -- Use this for player vehicle spawning