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OpenSource-Reimplementation of the zEngine, used by the games "Gothic" and "Gothic II"


(Official Gothic promotional Image)

Developer Chat-Room

We have an active Chatroom on Gitter! If you want to reach us, this is the best way!

Contributing

If you want to implement a new feature, check out the Projects-Tab for a condensed view of features we still need to implement. This list is not complete, but most of the linked issues will contain helpful hints that should get you started.

If fixing bugs is more your thing, head over to the Issues-Tab.

Regardless of what you're working on, we'd like to hear from you over in our Gitter-Chatroom!

Documentation

The official documentation covers all questions. There you will find everything to get started building or running REGoth on Linux or Windows, the internal documentation of the source code, insights from the original games, and more.

Download

While there has not been an official release yet, you can download nightly builds for Windows. Select the build you are interested in and click on the blue "Artifacts" Button in the top right corner to download the build.

See the documentation on how to run REGoth: https://regoth-project.github.io/REGoth-bs/getting-started/running.html

Building from Source

See https://regoth-project.github.io/REGoth-bs/getting-started/building-regoth.html

Running REGoth

See https://regoth-project.github.io/REGoth-bs/getting-started/running.html

Special Thanks

  • @truepaddii for creating REGoth's logo!

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Reimplementation of Gothic I and II using modern technologies.

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