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@RGB-Schemes

RGB Schemes

RGB Schemes is a game development company located in Seattle Washington. Check out our website for more information about our projects!

Popular repositories

  1. A quick sample for adding collisions to Oculus Avatars! You can find a walk-through of how this was created at http://www.rgbschemes.com/blog/oculus-touch-and-finger-stuff-part-1/

    C# 12 3

  2. An example of how to setup a virtual reality project using Unity's modern XR systems! A full tutorial on how this was made can be found at our website!

    C# 12 1

  3. A Discord bot for the Oculus Start Discord server. Manages user verification, has a registration system for events, and more.

    TypeScript 4 2

  4. Vive Toss is a simple HTC Vive demo, created to show people how to make a Vive game in Unity! We hope that this will be useful to the virtual reality community!

    C#

  5. This repository exists for filing issues regarding RGB Haptics to. If you have feature requests or issues you are running into, please don't hesitate to file a bug against this project, and we'll d…

Repositories

  • oculus-start-bot Public

    A Discord bot for the Oculus Start Discord server. Manages user verification, has a registration system for events, and more.

    TypeScript 4 2 0 2 Updated Mar 29, 2022
  • Vive-Toss Public

    Vive Toss is a simple HTC Vive demo, created to show people how to make a Vive game in Unity! We hope that this will be useful to the virtual reality community!

    C# 0 MIT 0 0 0 Updated Aug 2, 2020
  • RGB-Haptics-Issues Public

    This repository exists for filing issues regarding RGB Haptics to. If you have feature requests or issues you are running into, please don't hesitate to file a bug against this project, and we'll do our best to look into it as soon as possible!

    0 0 0 0 Updated Apr 9, 2020
  • Unity-Modern-XR-Sample Public

    An example of how to setup a virtual reality project using Unity's modern XR systems! A full tutorial on how this was made can be found at our website!

    C# 12 MIT 1 0 0 Updated Feb 5, 2020
  • Rift-Poke Public

    A quick sample for adding collisions to Oculus Avatars! You can find a walk-through of how this was created at http://www.rgbschemes.com/blog/oculus-touch-and-finger-stuff-part-1/

    C# 12 MIT 3 0 0 Updated Apr 28, 2018

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