Permalink
Commits on Dec 20, 2016
  1. Merge pull request #41 from Bengrs/master

    Fix for Mac Support
    committed on GitHub Dec 20, 2016
Commits on Dec 19, 2016
  1. Fix indentation

    Bengrs committed Dec 19, 2016
Commits on Dec 18, 2016
  1. Fix for Mac support

    This commit add a Game Locator that allows Mac user to store TSO Game
    files in the Documents folder. MonoGame for Mac as been replaced with a
    Tamarin based version. Warning: FSO.Client won’t run without a
    kickstart program.
    Bengrs committed Dec 18, 2016
Commits on Dec 9, 2016
  1. Update README.md

    committed on GitHub Dec 9, 2016
Commits on Nov 1, 2016
  1. [UI] Quickfix Headlines

    committed Nov 1, 2016
  2. [Festive] HO HO HO

    committed Nov 1, 2016
  3. Update FSOMonoGame

    committed Nov 1, 2016
Commits on Sep 15, 2016
  1. Update README.md

    committed on GitHub Sep 15, 2016
Commits on Aug 31, 2016
  1. [Client] Quick fixes to shaders and SPR2 save

    You will need to resave all sprite piff/iffs with Volcanic!
    committed Aug 31, 2016
  2. Merge pull request #21 from RHY3756547/ios-master

    Add iOS and Android Projects
    committed on GitHub Aug 31, 2016
  3. [Build] That didn't work

    committed Aug 31, 2016
Commits on Aug 30, 2016
  1. [Build] Just a try #2

    committed Aug 30, 2016
  2. [Build] Attempt to fix servo

    committed Aug 30, 2016
  3. Update FSOMonoGame

    committed Aug 30, 2016
Commits on Aug 28, 2016
  1. [Android] Add android project

    Need fixes for windows, windows IDE.
    committed Aug 28, 2016
  2. Update FSOMonogame.

    committed Aug 28, 2016
Commits on Aug 23, 2016
Commits on Aug 22, 2016
Commits on Aug 21, 2016
  1. [iOS] iOS Drawing DLL

    RHY3756547 committed Aug 21, 2016
  2. [iOS] iOS project (in progress, breaks Volcanic)

    RHY3756547 committed Aug 21, 2016
  3. [UI] Fix dumb bugs

    committed Aug 21, 2016
  4. Improved memory usage by half-porting...

    server-rebuild changes. Just to test gains on iOS.
    committed Aug 21, 2016
Commits on Aug 20, 2016
  1. [LotView] WIP SoftwareDepth

    committed Aug 20, 2016
  2. Update FSOMonogame

    committed Aug 20, 2016
Commits on Aug 15, 2016
  1. [LotView] Optionally do not use MRT. Color buffers for depth.

    Don't use this build on windows probably, i think it's slower.
    committed Aug 15, 2016
Commits on Aug 13, 2016
  1. [Monogame] Add iOS content

    committed Aug 13, 2016
Commits on Aug 12, 2016
  1. [VM] Fix Buy Mode crash

    Lots of small crashes all over the place these days. x.x
    committed Aug 12, 2016
  2. [Files] Don't crash on empty sprite.

    New monogame made this issue apparent.
    committed Aug 12, 2016