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Far Cry 3 [BLES01138]: Random Lighting and Shadow graphical errors #10998

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tech2c opened this issue Oct 13, 2021 · 7 comments
Open

Far Cry 3 [BLES01138]: Random Lighting and Shadow graphical errors #10998

tech2c opened this issue Oct 13, 2021 · 7 comments
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@tech2c
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tech2c commented Oct 13, 2021

Quick summary

Every time I run this game the graphical errors are different. See attached photos from 5 consecutive runs.
Usually the graphical errors are lighting and shadows. But in every case the player's skin is completely black (when in view) throughout the game.

0. Make sure you're running with settings as close to default as possible

WCB must be active as this game won't render correctly without it.
I've tried many combinations of RCB, RDB, WDB, strict rendering, etc but no change in behaviour.
RPCS3.log.gz

2. If you describe graphical issue, please provide an RSX capture and a Renderdoc

I can provide renderdoc log but it is very large. If you need it I can upload somewhere.

Unfortunately when I attempt to capture RSX log RPCS3 crashes dead with purple text.

RSX_Capture_Error
I am also seeing lots of "Unimplemented warnings" as above.

3. Please attach screenshots of your problem.

vlcsnap-2021-10-13-20h22m06s418
vlcsnap-2021-10-13-20h22m32s652
vlcsnap-2021-10-13-20h22m58s921
vlcsnap-2021-10-13-20h23m24s797
vlcsnap-2021-10-13-20h23m48s213

5. Please provide your system configuration:

  • OS: WIndows 10
  • CPU: Ryzen 3700x
  • GPU: 3060ti
  • Driver version: nvidia 471.11
@kd-11
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kd-11 commented Oct 19, 2021

How does it look with legacy shader compiler selected?

@kd-11 kd-11 self-assigned this Oct 19, 2021
@tech2c
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tech2c commented Oct 19, 2021

Just tested with legacy shader, cleared cache, same result:
RPCS3.log.gz

vlcsnap-2021-10-19-18h27m15s416

@Darkhost1999

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@Darkhost1999
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Save file after the annoying cutscenes to benefit testing
savedata.zip

@kd-11 kd-11 added Bug RSX In Progress This issue is actively being investigated at the moment. and removed Need Information labels Sep 26, 2022
@kd-11
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kd-11 commented Sep 26, 2022

Adding to the short-term work queue. I'll try and look into this one soon.

@kd-11
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kd-11 commented Oct 21, 2022

Update on the state of far cry 3:

  • No longer crashes going ingame if safe settings are used.
  • The shader swap issue was fixed. Visuals will flicker if you don't use host GPU labels but that is expected.
  • The ground is black. This is a strange one as the data is being loaded from memory as 0 (black). The ground is rendered ok but brightness is 0 for some reason. If you hack the right shader it works ok.

@tech2c
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tech2c commented Oct 23, 2022

Thanks for your efforts kd-11.

I tested it again with latest master; it still looks random on each game load:
Capture2
Capture1
RPCS3.log.gz

@kd-11 kd-11 removed the In Progress This issue is actively being investigated at the moment. label Aug 1, 2023
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