Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BLUS30762] Battlefield 3 security office completely missing #11862

Closed
Darkhost1999 opened this issue Apr 24, 2022 · 13 comments
Closed

[BLUS30762] Battlefield 3 security office completely missing #11862

Darkhost1999 opened this issue Apr 24, 2022 · 13 comments

Comments

@Darkhost1999
Copy link
Contributor

I would describe the issue but that's the issue is that there is nothing there to describe. Except a street lamp and dirt.
Essentially there is a crater where a building should be.
PS3 Video
RPCS3 Video
RPCS3.log
RSX Capture
BLUS30762_SAVE
If the savedata carries the checkpoint with it all you have to do is follow a singular onscreen button prompt and you're done. You can fully test in approximately 2 minutes.
WCB is enabled to fix missing floor and other textures. I don't want to mess with a lot of settings cause the game isn't stable. I attempted to ask for help on discord was directed to media. Besides I don't think anyone has ever dared to play this far through this game on RPCS3.

@Darkhost1999
Copy link
Contributor Author

For what it's worth OpenGL also has no building
image
That ball of white is a car the pink is my team mates, the green is the ground. The right half is what GTAV looks like without disable zcull occlusion queries but rainbow colors was reserved for the left.
TLDR: If I'm supposed to be inside a security office why do I see the sky?
RPCS3.log.gz

p.s. I'm not missing files
image

@Darkhost1999
Copy link
Contributor Author

The emulator is a WIP right? So this isn't an issue. I mean who on earth is going to test this far in a game even if I provided a save file so all they have to do is push R1.

@Darkhost1999 Darkhost1999 closed this as not planned Won't fix, can't repro, duplicate, stale Jun 28, 2022
@Megamouse
Copy link
Contributor

Why shouldn't this be an issue?
I'm sure kd-11 will take a look eventually

@JimScript
Copy link

It certainly looks like a legit issue, but it is important to be patient as there are a lot issues with this emulator. These issues may not be solved for a long while, but they are important in making this emulator better, so it is good to keep them open. You know looking at the videos, it looks like the building mesh isn't being loaded at all, because you are walking on the ground rather than an invisible building. Maybe there is a script that isn't translated well?

@Darkhost1999
Copy link
Contributor Author

Maybe I am just over reacting. But honestly I am constantly told "This is a you problem"
So I figured get an ampere card or AMD graphics then I could actually talk.
I also figured that "Nvidia will fix this." or "There are so many issues with that game who in their right mind mind would play that far"
Well, I'm not in my right mind, I'm in my left 1. And I provided a save file.
If you got a different game serial than me then Rename the folder. But I would like to see this issue is replicable

@Darkhost1999 Darkhost1999 reopened this Jun 30, 2022
@Darkhost1999
Copy link
Contributor Author

Darkhost1999 commented Jun 30, 2022

It certainly looks like a legit issue, but it is important to be patient as there are a lot issues with this emulator. These issues may not be solved for a long while, but they are important in making this emulator better, so it is good to keep them open. You know looking at the videos, it looks like the building mesh isn't being loaded at all, because you are walking on the ground rather than an invisible building. Maybe there is a script that isn't translated well?

I mean how does an entire building go missing without the only logical thing being my game files are messed up. But they test valid. So another thought is "this isn't an issue until BCDVD is implemented." (You know CDVD from PCSX2 + Bluray)
Reason: You can't complain about invalid files if they come directly from source.

@JimScript
Copy link

Well besides the data files being messed up, it could be that the game/emulator is not loading them in properly. In the RPCS3 video the intro sequence doesn't even try to play. Does this building do anything special like have destructible walls or something like what I heard the frostbite engine does, or is it really just normal level geometry? For an emulator like RPCS3, errors like this can occur even if the dumped game files are picture perfect.

@Darkhost1999
Copy link
Contributor Author

Darkhost1999 commented Jun 30, 2022

Does this building do anything special like have destructible walls or something like what I heard the frostbite engine does, or is it really just normal level geometry?

Normal level geometry

@JimScript
Copy link

Yeah, the building didn't look like it was anything special. It would be great if we could just run the game directly off a compatible Blu-ray drive, but the game files are encrypted and need to be decrypted to be run. But when they are decrypted, all of the files should be there(and in your case, are), so any gameplay affecting bugs should be on the emulators part. And the only time I ever saw the RSX affect gameplay is in Modnation Racers/Littlebigplanet Karting when the dynamic heightmap gets messed up. So I think it might be a Cell issue, have you tried any interpreters to see if the issue stops?

@Darkhost1999
Copy link
Contributor Author

Darkhost1999 commented Jul 5, 2022

Have you tried basic troubleshooting?

Indeed. But something to note 3 new items appeared briefly. 2 cars and 1 man. In which they promptly vanished.
In this video I capture the street light and the smoke from chimneys better.
RPCS3.log.gz
https://youtu.be/HA2gM7ntG0I

@JimScript
Copy link

Maybe the level intro scripting is culling things it shouldn't and the interpreters are slowing down the game long enough to see? It is hard to see with the green fog, but they seem to disappear as soon as the second subtitle does. Maybe those 3 things are suppose to spawn in rather than spawn out, and RPCS3 has reversed the script somehow

@Darkhost1999
Copy link
Contributor Author

Darkhost1999 commented Jul 5, 2022

Those 3 items are no longer required. They could do anything. I'm just not supposed to be able to see any of them to know what they do.
Aka those items are outside and I'm supposed to be indoors

@Darkhost1999
Copy link
Contributor Author

Fixed. IDK When
BATTLEFIELD 3
RPCS3.log.gz

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants