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Bug: Gran Turismo 5 photos look too bright. #12440
Comments
This to me just looks like gamma conversion. Rpcs3 grabs the raw image and skips output configuration options entirely.
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Just to clarify: This is not an RPCS3 screenshot. It's a screenshot the game made on its own. |
So its likely option 1 then. Big oof |
Or maybe not. The game may have specified sRGB format for the screenshot. I'll have to poke at the utilities when I have some time. |
I attached the photo to the OP. It says sRGB in the metadata. |
Changing the gamma curve in gimp fixes the issue really easily, so it is definitely related to RGB/sRGB mismatch. |
photos taken in LittleBigPlanet 2 also look quite bright compared to PS3 |
Fixed. #11282 still remains. |
Quick summary
Gran Turismo 5 photos look way too bright when taken on the emulador compared to a PS3. No settings fix the issue.
Details
photo0002.zip
RPCS3:
PS3:
Attach a log file
RPCS3.log.gz
Attach capture files for visual issues
I don't know how to capture this issue. I can either send a capture of before taking a photo, where the graphics are fine, or after, when the photo has already been taken, but when you first get to see your rendered photo, it is already just a jpg, and that's unlikely to be of any use.
System configuration
Ryzen 5 5600x, GTX 1050 Ti Driver 516.59, Windows 11.
Other details
No response
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