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(BLUS30738 - UFC Undisputed 3) - Blood decals/effects only appear during replays and not in the fights. #14163

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casualkitten1 opened this issue Jul 9, 2023 · 6 comments

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@casualkitten1
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casualkitten1 commented Jul 9, 2023

Quick summary

The blood spills/texture/decals don't appear in-game/in the fights, but only in the replays between rounds.

Details

In this game, you can hurt the other player, causing blood decals on the face, they sadly don't appear while fighting, but only when a replay of the fight happens (between the rounds)

Attach a log file

log rpcs3.zip

Attach capture files for visual issues

Capture was too big(even compressed), so here's a Mega link to it

System configuration

i7 7700k
w10
RTX 2060
32GB Ram

Other details

The wanted effect can be seen here : https://youtu.be/9FurrAwToY4?t=246 (timecode added)

we can see the blood drops on the mat, a cut on the face, but no blood dripping on the face :

image

On the replay after the fight ends :

image

@Asinin3

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@casualkitten1
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A screenshot is not a capture file. We need RSX Capture and/or Renderdoc capture. The instructions on how to capture them would have been included when you created this issue on the template guide...

Sorry, it's now attached as needed.

@Zaydrillyy
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Did u find solution yet?

@Asinin3
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Asinin3 commented Jul 14, 2023

Its only been 5 days, dont needlessly bump issues. These things take months typically if not a year or so to be fixed. There are still a lot of other things for the devs to look at.

@FaraondalekiegoEgiptu
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I have the same issue in my game :/ i tried options from RPCS3 but not helped ...

@FaraondalekiegoEgiptu
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Somebody know enything ? Any ideas how to repair that ? :/

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4 participants