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Metal Gear Solid V: Ground Zeroes - Flickering Shadow Textures #14611

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Ordinary205 opened this issue Sep 3, 2023 · 2 comments
Closed

Metal Gear Solid V: Ground Zeroes - Flickering Shadow Textures #14611

Ordinary205 opened this issue Sep 3, 2023 · 2 comments

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@Ordinary205
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Quick summary

The shadow textures starts to flicker at the beginning of the mission.

Details

I tried enabling AccurateXFloat+WCB+RDB+WDB+RCB+AllowHostGPU+ForceCPUBlitEmulation, but nothing solves the issue.
Heres a comparison between RPCS3 and the Real PS3.

RPCS3:

MGSVGZ.mp4

Real PS3:
https://www.youtube.com/watch?v=UZfTpEb2Fvg&list=PLJKEKeMcejOxGQrnbRpbHi-sG4fwuI6S3

Attach a log file

RPCS3.log.gz

Attach capture files for visual issues

https://mega.nz/folder/waBSFTrb#65Xt8mB-QzdQbikE6VqMjA

System configuration

AMD Ryzen 5900X 12-Core Processor | 24 Threads | 15.89 GiB RAM | RTX 3080 driver 537.13.0.0 | Windows 10 Pro 22H2

Other details

No response

@FlexBy420

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@FlexBy420
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Setting the shader quality to low fixes this issue.
RPCS3.log.gz

Desktop.2023.11.18.-.14.54.50.01.mp4

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2 participants